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cuberite-2a/source/TNTEntity.h
keyboard.osh@gmail.com b75fc5f4e8 Initial implementation of explosions and TNT block
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-18 02:42:45 +00:00

34 lines
598 B
C++

#pragma once
#include "Entity.h"
#include "Defines.h"
class cTNTEntity :
public cEntity
{
typedef cEntity super;
public:
CLASS_PROTODEF(cTNTEntity);
cTNTEntity(int a_X,int a_Y,int a_Z,float a_MaxFuseTime);
cTNTEntity(const Vector3i a_Pos,float a_MaxFuseTime);
// cEntity overrides:
virtual void Initialize(cWorld * a_World) override;
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
private:
float m_Counter; //In seconds too
float m_MaxFuseTime; //in seconds
};