03e29802cd
Added limited world. Configurable through webadmin. Added a Manage server page in webadmin where you can reload/restart/stop the server. You can add players to groups with the webadmin. without the player have to relog first You can change someone's group in-game with a command, without the player have to relog first Hardcore mode Improved death messages git-svn-id: http://mc-server.googlecode.com/svn/trunk@1306 0a769ca7-a7f5-676a-18bf-c427514a06d6
33 lines
1.1 KiB
Lua
33 lines
1.1 KiB
Lua
function HandleRankCommand( Split, Player )
|
|
if Split[2] == nil or Split[3] == nil then
|
|
Player:SendMessage(cChatColor.Rose .. "Usage: /rank [Player] [Group]")
|
|
return true
|
|
end
|
|
local GroupsIni = cIniFile("groups.ini")
|
|
if( GroupsIni:ReadFile() == false ) then
|
|
LOG("Could not read groups.ini!")
|
|
end
|
|
if GroupsIni:FindKey(Split[3]) == -1 then
|
|
Player:SendMessage(cChatColor.Rose .. "Group does not exist")
|
|
return true
|
|
end
|
|
local UsersIni = cIniFile("users.ini")
|
|
if( UsersIni:ReadFile() == false ) then
|
|
LOG("Could not read users.ini!")
|
|
end
|
|
UsersIni:DeleteKey(Split[2])
|
|
UsersIni:GetValueSet(Split[2], "Groups", Split[3])
|
|
UsersIni:WriteFile()
|
|
local loopPlayers = function( Player )
|
|
if Player:GetName() == Split[2] then
|
|
Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Split[3] )
|
|
Player:LoadPermissionsFromDisk()
|
|
end
|
|
end
|
|
local loopWorlds = function ( World )
|
|
World:ForEachPlayer( loopPlayers )
|
|
end
|
|
cRoot:Get():ForEachWorld( loopWorlds )
|
|
Player:SendMessage(cChatColor.Green .. "Player " .. Split[2] .. " Was moved to " .. Split[3])
|
|
return true
|
|
end |