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cuberite-2a/source
2012-10-10 19:46:12 +00:00
..
Blocks All blockticking is now done in cBlockHandlers 2012-10-07 10:08:57 +00:00
Generating Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Items Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
Mobs Removed a few debugging messages from the release builds. 2012-10-06 19:00:03 +00:00
OSSupport SocketThread: clients aren't double-removed anymore. 2012-09-29 19:43:34 +00:00
Protocol Split the name for signed and unsigned int writing in cProtocol. 2012-10-07 08:29:56 +00:00
squirrelbindings Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
UI Fixed memory leaks in cWindow and cProtocolRecognizer 2012-09-29 19:55:18 +00:00
WorldStorage AnvilStats: made FastNBT faster by tweaking the pre-allocation. 2012-10-05 08:33:25 +00:00
AllToLua.bat Nightbuild: bindings are automatically update before the build 2012-06-07 20:30:29 +00:00
AllToLua.pkg Fixed Lua bindings for file renaming in previous commits 2012-09-23 22:25:33 +00:00
AllToLua.sh Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files 2012-06-03 23:35:17 +00:00
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
Bindings.h BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
BlockArea.cpp BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
BlockArea.h BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
BlockEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
BlockID.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
BlockID.h Added some missing block enums 2012-09-30 19:07:03 +00:00
ByteBuffer.cpp Fixed slot parsing in 1.2.5 causing weird behavior ( http://forum.mc-server.org/showthread.php?tid=551&pid=4413#pid4413 ) 2012-09-06 18:17:47 +00:00
ByteBuffer.h Debugging in cByteBuffer::Write(); added the ReadAgain() method to allow ProtoProxy re-send the data it has parsed. 2012-09-04 19:06:46 +00:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChestEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChestEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Chunk.cpp All blockticking is now done in cBlockHandlers 2012-10-07 10:08:57 +00:00
Chunk.h BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. 2012-08-03 11:53:11 +00:00
ChunkMap.cpp BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
ChunkMap.h BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
ChunkSender.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkSender.h Source files cleanup: OSSupport-related files in a separate subfolder, renamed. 2012-09-23 21:23:33 +00:00
ClientHandle.cpp Added an option to disable/enable PVP on a per world basis 2012-10-10 19:46:12 +00:00
ClientHandle.h Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
CraftingRecipes.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Defines.h Removed a few debugging messages from the release builds. 2012-10-06 19:00:03 +00:00
Doors.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Endianness.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Entity.cpp Removed a few debugging messages from the release builds. 2012-10-06 19:00:03 +00:00
Entity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FallingBlock.cpp Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
FallingBlock.h Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
FireSimulator.cpp Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
FireSimulator.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
FluidSimulator.cpp Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
FluidSimulator.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
FurnaceEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FurnaceEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FurnaceRecipe.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FurnaceRecipe.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Globals.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Globals.h BlockArea writing support (BlockTypes with BlockMeta only) 2012-10-06 16:58:31 +00:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
GroupManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
GroupManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
HeartBeat.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
HeartBeat.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Inventory.cpp Removed a few debugging messages from the release builds. 2012-10-06 19:00:03 +00:00
Inventory.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Item.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Item.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Ladder.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LavaSimulator.cpp Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
LavaSimulator.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
LeakFinder.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
LeakFinder.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
LightingThread.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LightingThread.h Source files cleanup: OSSupport-related files in a separate subfolder, renamed. 2012-09-23 21:23:33 +00:00
Log.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Log.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
lua5.1.dll Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) 2011-11-09 22:17:30 +00:00
LuaChunk.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaChunk.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
LuaCommandBinder.cpp Removed some logging 2012-10-10 19:25:16 +00:00
LuaCommandBinder.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaItems.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
main.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ManualBindings.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ManualBindings.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MCLogger.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
MCLogger.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
MemoryLeak.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MersenneTwister.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MonsterConfig.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
MonsterConfig.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.inc Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pawn.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pawn.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pickup.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pickup.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Piston.cpp Completely removed the old (buggy) redstone simulator. 2012-10-06 20:04:58 +00:00
Piston.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Player.cpp Fixed initial player head rotation when a player is being spawned on another client 2012-09-29 21:54:17 +00:00
Player.h Lua plugins can get player's equipped item 2012-10-06 16:57:28 +00:00
Plugin_Lua.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Plugin_Lua.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Plugin_NewLua.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Plugin_NewLua.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Plugin_Squirrel.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Plugin_Squirrel.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Plugin.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Plugin.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
PluginManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
PluginManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
RedstoneSimulator.cpp Completely removed the old (buggy) redstone simulator. 2012-10-06 20:04:58 +00:00
RedstoneSimulator.h Completely removed the old (buggy) redstone simulator. 2012-10-06 20:04:58 +00:00
ReferenceManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Completely removed the old (buggy) redstone simulator. 2012-10-06 20:04:58 +00:00
Root.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SandSimulator.cpp Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
SandSimulator.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
Server.cpp Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247) 2012-09-25 08:23:19 +00:00
Server.h Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247) 2012-09-25 08:23:19 +00:00
Sign.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SignEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SignEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Simulator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Simulator.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
SimulatorManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SimulatorManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StackWalker.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Stairs.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringCompression.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringUtils.cpp Added a CreateHexDump() function for easier raw data debugging 2012-09-02 09:04:11 +00:00
StringUtils.h Added a CreateHexDump() function for easier raw data debugging 2012-09-02 09:04:11 +00:00
tolua_base.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
tolua++.exe Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua. 2012-06-04 14:58:17 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Torch.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Tracer.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Tracer.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Vector3d.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3d.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vine.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
virtual_method_hooks.lua Modified ToLua additional script to allow multi-usertype virtual functions 2012-06-13 17:19:13 +00:00
WaterSimulator.cpp Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
WaterSimulator.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
WebAdmin.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
WebAdmin.h Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
WebPlugin.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
WebPlugin.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
World.cpp Added an option to disable/enable PVP on a per world basis 2012-10-10 19:46:12 +00:00
World.h Added an option to disable/enable PVP on a per world basis 2012-10-10 19:46:12 +00:00