..
BioGen.cpp
Noise3D generator is now using linear upscaling
2013-05-14 21:11:40 +00:00
BioGen.h
Re-worked generator subobject ownership, added a cache for the CompositionGen
2013-05-05 19:56:45 +00:00
Caves.cpp
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
Caves.h
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
ChunkDesc.cpp
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
ChunkDesc.h
Re-worked generator subobject ownership, added a cache for the CompositionGen
2013-05-05 19:56:45 +00:00
ChunkGenerator.cpp
Re-worked generator subobject ownership, added a cache for the CompositionGen
2013-05-05 19:56:45 +00:00
ChunkGenerator.h
Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.
2013-02-08 16:01:44 +00:00
CompoGen.cpp
Noise3D generator is now using linear upscaling
2013-05-14 21:11:40 +00:00
CompoGen.h
Re-worked generator subobject ownership, added a cache for the CompositionGen
2013-05-05 19:56:45 +00:00
ComposableGenerator.cpp
Buncha bugfixes [SEE DESC]
2013-08-14 11:44:02 +01:00
ComposableGenerator.h
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
DistortedHeightmap.cpp
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
DistortedHeightmap.h
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
EndGen.cpp
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
EndGen.h
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
FinishGen.cpp
Added the End height and composition generators.
2013-06-22 18:41:08 +00:00
FinishGen.h
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
2013-03-19 08:32:02 +00:00
HeiGen.cpp
Noise3D generator is now using linear upscaling
2013-05-14 21:11:40 +00:00
HeiGen.h
DistortedHeightmap: Small optimizations, memory leak fix.
2013-05-06 12:20:25 +00:00
MineShafts.cpp
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
MineShafts.h
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
Noise3DGenerator.cpp
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
Noise3DGenerator.h
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
Ravines.cpp
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
Ravines.h
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
StructGen.cpp
Noise3D generator is now using linear upscaling
2013-05-14 21:11:40 +00:00
StructGen.h
Initial version of "DistortedMembraneOverhangs"
2013-04-25 19:29:56 +00:00
Trees.cpp
Trees: fixed a glitch in large jungle trees' leaves (1 column was missing)
2013-03-19 07:54:56 +00:00
Trees.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00