..
ArrowEntity.cpp
Rename cEntity swim states ( #3996 )
2018-01-14 18:44:45 +00:00
ArrowEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
Boat.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
Boat.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
CMakeLists.txt
Add the fmt library ( #4065 )
2018-01-03 17:41:16 +00:00
EnderCrystal.cpp
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
EnderCrystal.h
Initial convertion of a_Dt to std::chrono
2015-01-11 21:12:26 +00:00
Entity.cpp
Rename cEntity swim states ( #3996 )
2018-01-14 18:44:45 +00:00
Entity.h
Rename cEntity swim states ( #3996 )
2018-01-14 18:44:45 +00:00
EntityEffect.cpp
Water bottles are drinkable potions ( #4114 )
2017-12-26 20:27:24 +00:00
EntityEffect.h
Implement invisibility effect
2017-08-03 15:34:38 +02:00
ExpBottleEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ExpBottleEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ExpOrb.cpp
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors ( #3959 )
2017-09-19 15:12:54 +01:00
ExpOrb.h
Exported cFallingBlock and cExpOrb ( #3700 )
2017-05-09 14:24:41 +02:00
FallingBlock.cpp
Concrete mixing ( #4096 )
2018-01-03 16:33:31 +00:00
FallingBlock.h
Removed unused forward declarations ( #3888 )
2017-08-03 15:10:29 +02:00
FireChargeEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
FireChargeEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
FireworkEntity.cpp
Entities now bail out of ticks if destroyed ( #3363 )
2016-09-03 14:31:27 +03:00
FireworkEntity.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Floater.cpp
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors ( #3959 )
2017-09-19 15:12:54 +01:00
Floater.h
Changed fish launching mechanism ( #3520 )
2017-02-20 10:03:19 +01:00
GhastFireballEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
GhastFireballEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
HangingEntity.cpp
cPainting saving implemented
2015-03-13 23:05:06 +00:00
HangingEntity.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
ItemFrame.cpp
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
ItemFrame.h
Unified cPacketizer across all protocols.
2015-03-22 19:46:08 +01:00
LeashKnot.cpp
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors ( #3959 )
2017-09-19 15:12:54 +01:00
LeashKnot.h
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Minecart.cpp
Store Health as a float ( #4073 )
2017-11-22 13:47:52 +00:00
Minecart.h
Fix minecart deceleration ( #4059 )
2017-10-21 17:53:24 +01:00
Painting.cpp
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
Painting.h
cPainting saving implemented
2015-03-13 23:05:06 +00:00
Pawn.cpp
Rename cEntity swim states ( #3996 )
2018-01-14 18:44:45 +00:00
Pawn.h
Implement invisibility effect
2017-08-03 15:34:38 +02:00
Pickup.cpp
Rename cEntity swim states ( #3996 )
2018-01-14 18:44:45 +00:00
Pickup.h
Check for intersection between placed blocks and entities. ( #3850 )
2017-07-28 17:59:21 +01:00
Player.cpp
Rename cEntity swim states ( #3996 )
2018-01-14 18:44:45 +00:00
Player.h
Item durability loss now depends on the item used. ( #4123 )
2018-01-05 11:28:06 +00:00
ProjectileEntity.cpp
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
ProjectileEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
SplashPotionEntity.cpp
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
SplashPotionEntity.h
Updated APIDoc ( #3985 )
2017-09-07 10:33:46 +02:00
ThrownEggEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownEggEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownEnderPearlEntity.cpp
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
ThrownEnderPearlEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownSnowballEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownSnowballEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
TNTEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
TNTEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
WitherSkullEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
WitherSkullEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00