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cuberite-2a/Server/crafting.txt
Tobias Wilken 36eab1b323
Introduce recipe book functionality (#4493)
* Introduce recipe book functionality

The recipe book helps especially new players. Missing it gives the
impression that cuberite is not as advanced as it is.

The handling of the recipe book uses the following functions:

- Unlock Recipes
(https://wiki.vg/index.php?title=Protocol&oldid=14204#Unlock_Recipes) to
make recipes available and show the notification for new recipes.
Initialization is done on player login for known ones, the update is done
when new items are discovered.
- Craft Recipe Request
(https://wiki.vg/index.php?title=Protocol&oldid=14204#Craft_Recipe_Request)
when the user selects a recipe from the recipe book to fill the slots.

Known recipes are initialized on player login via `Unlock Recipes` with
`Action` 0.
As soon as a new recipe is discovered this is added via `Unlock Recipes`
with `Action` 1.

To be able to know and recognize new recipes the player class is
extended with `KnownItems` and `KnownRecipes`. As soon as a player
touches an item this is compared to the list of `KnownItems`, if the
item is unknown the recipes are checked for this item and the other
ingredients are checked with the list of `KnownItems`. If a full match
is discovered the recipe is unlocked with the client and stored in the
`KnownRecipes`.

To unlock recipes the recipe ID is sent to the client. A mapping file
(for protocol 1.12.2) translated the minecraft recipe names to ids. The
crafting.txt is extended with and minecraft recipe names is possible.

Limitations:
Only a single recipe is added to the crafting area. Multiple clicks or
shift click does not increase the number of builds.

Co-authored-by: peterbell10 <peterbell10@live.co.uk>

* Address first issues mentioned by @peterbell10

- Some linting
- Extract loading of recipe specific protocol mapping into a function
- Build `RecipeNameMap` only once
- Use `std::optional`
- Extract `LoadRecipe` from `Window`

* Start to implement new suggestions

* Update with suggestions from @peterbell10

* Some minor cleanup

* Update protocol packet IDs
* Remove unused include
* Include header in cmake
* Change a vector to integer counter

* Change dromedaryCase method names to PascalCase

* Address suggestions from @madmaxoft

* Read Protocol subdirectories to load recipe books

To load all recipebooks iterate over the `Protocol` subdirectories
to find mapping files.

Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-07-14 17:56:42 +01:00

971 lines
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# This file describes the crafting recipes that Cuberite knows.
# The syntax is as follows:
# <Line> = <Recipe>#<Comment>
# <Recipe> = <Result> = <Ingredient1> | <Ingredient2> | ... | <IngredientN>
# <IngredientN> = <ItemID>, <X1> : <Y1>, <X2> : <Y2>, ..., <Xn> : <Yn>
# <ItemID> = <ItemType> [^<DamageValue>]
# <Xn>, <Yn> = "1" .. "3", or "*" for any value. "*:*" can be replaced by a single "*".
# <Result> = <ItemType> [^<DamageValue>] [, <Count>]
#
# The Xn, Yn coordinates are a reference to the crafting grid:
# 1:1 | 2:1 | 3:1
# 1:2 | 2:2 | 3:2
# 1:3 | 2:3 | 3:3
#
# <ItemType> can be either a number, or an item name (checked against items.ini)
#
# ^<DamageValue> is optional, if not present, the default damage for the given item is used
#
# If the DamageValue in the ingredients list is set to -1, the ingredient matches the specified item with any DamageValue.
# This is used e. g. for "any planks -> sticks", or beds using any color wool etc.
#
# Ingredients with an asterisk for a coord will not match already matched crafting grid items. This enables simplifying some of the recipes,
# e. g. hoe: "Iron, 2:1, *:1"
# -- this means "one iron at 2:1, and another one at either 1:1 or 3:1"
#
# To require multiple items of the same type in a slot, specify the slot number several times:
# "Iron, 1:1, 2:2, 2:2"
# -- this means "take one iron from slot 1:1 and two irons from slot 2:2"
# Note that asterisked items cannot require multiple items in a single slot.
#
# Note that due to technical problems, it is NOT advised to use asterisked ingredients in crossing directions, such as "*:1, "2:*".
# The parser may be unable to match such a recipe to the crafting grid!
#
# Whitespace is optional. Use it reasonably. Please do NOT use Tabs in the middle of lines!
#******************************************************#
# Basic Crafts
#
# Need to list each of the four log types, otherwise all logs would get converted into apple planks (^0)
acacia_planks: AcaciaPlanks, 4 = AcaciaLog, *
birch_planks: BirchPlanks, 4 = BirchLog, *
chest: Chest = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
dark_oak_planks: DarkOakPlanks, 4 = DarkOakLog, *
ender_chest: EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
furnace: Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
jungle_planks: JunglePlanks, 4 = JungleLog, *
oak_planks: OakPlanks, 4 = OakLog, *
spruce_planks: SprucePlanks, 4 = SpruceLog, *
stick: Stick, 4 = Planks^-1, 2:2, 2:3
torch: Torch, 4 = Stick, 1:2 | Coal^-1, 1:1
trapped_chest: TrappedChest = TripWireHook, * | Chest, *
crafting_table: Workbench = Planks^-1, 1:1, 1:2, 2:1, 2:2
#******************************************************#
# Blocks
#
andesite: Andesite, 2 = Diorite, * | Cobblestone, *
bone_block: BoneBlock = BoneMeal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
bookshelf: BookShelf = Planks^-1, 1:1, 2:1, 3:1, 1:3, 2:3, 3:3 | Book, 1:2, 2:2, 3:2
bricks: BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2
chiseled_quartz_block: ChiseledQuartzBlock = QuartzSlab, 1:1, 1:2
chiseled_red_sandstone: ChiseledRedSandstone = RedSandstoneSlab, 1:1, 1:2
chiseled_stone_bricks: ChiseledStoneBrick = StoneBrickSlab, 1:1, 1:2
clay: ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
coal_block: CoalBlock = Coal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
coarse_dirt: CoarsedDirt, 4 = Dirt, 1:1, 2:2 | Gravel, 1:2, 2:1
CoarsedDirt, 4 = Gravel, 1:1, 2:2 | Dirt, 1:2, 2:1
dark_prismarine: DarkPrismarine = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Inksac, 2:2
diamond_block: DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
diorite: Diorite, 2 = Cobblestone, * | NetherQuartz, *
emerald_block: EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
end_stone_bricks: EndstoneBrick, 4 = Endstone, 1:1, 1:2, 2:1, 2:2
glowstone: Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2
gold_block: GoldBlock = GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
granite: Granite, 2 = Diorite, * | NetherQuartz, *
hay_block: HayBale = Wheat, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
iron_block: IronBlock = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
jack_o_lantern: JackOLantern = Pumpkin, 1:1 | Torch, 1:2
lapis_block: LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
leather: Leather = RabbitHide, 1:1, 1:2, 2:1, 2:2
mossy_cobblestone: MossyCobblestone = Cobblestone, * | Vines, *
mossy_stone_bricks: MossyStoneBrick = Stonebrick, * | Vines, *
nether_bricks: NetherBrickBlock = NetherBrick, 1:1, 1:2, 2:1, 2:2
nether_wart_block: NetherWartBlock = NetherWart, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
chiseled_sandstone: OrnamentSandstone = SandstoneSlab, 1:1, 1:2
quartz_pillar: PillarQuartzBlock, 2 = QuartzBlock, 1:1, 1:2
polished_andesite: PolishedAndesite, 4 = Andesite, 1:1, 1:2, 2:1, 2:2
polished_diorite: PolishedDiorite, 4 = Diorite, 1:1, 1:2, 2:1, 2:2
polished_granite: PolishedGranite, 4 = Granite, 1:1, 1:2, 2:1, 2:2
prismarine: Prismarine = PrismarineShard, 1:1, 1:2, 2:1, 2:2
prismarine_bricks: PrismarineBricks = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
purpur_block: PurpurBlock, 4 = PoppedChorusFruit, 1:1, 1:2, 2:1, 2:2
purpur_pillar: PurpurPillar, 1 = PurpurSlab, 1:1, 1:2
quartz_block: QuartzBlock = NetherQuartz, 1:1, 1:2, 2:1, 2:2
red_nether_bricks: RedNetherBrick = NetherBrick, 1:1, 2:2 | NetherWart, 1:2, 2:1
RedNetherBrick = NetherWart, 1:1, 2:2 | NetherBrick, 1:2, 2:1
red_sandstone: RedSandstone = RedSand, 1:1, 1:2, 2:1, 2:2
redstone_block: RedstoneBlock = RedstoneDust, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
sandstone: Sandstone = Sand, 1:1, 1:2, 2:1, 2:2
sea_lantern: SeaLantern = PrismarineShard, 1:1, 1:3, 3:1, 3:3 | PrismarineCrystals, 1:2, 2:1, 2:2, 2:3, 3:2
slime_block: SlimeBlock = Slimeball, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
smooth_red_sandstone: SmoothRedSandstone, 4 = RedSandstone, 1:1, 1:2, 2:1, 2:2
smooth_sandstone: SmoothSandstone, 4 = Sandstone, 1:1, 1:2, 2:1, 2:2
snow_block: SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
stone_bricks: StoneBrick, 4 = Stone, 1:1, 1:2, 2:1, 2:2
tnt: TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
Wool = String, 1:1, 1:2, 2:1, 2:2
# Slabs:
acacia_slab: AcaciaWoodSlab, 6 = AcaciaPlanks, 1:1, 2:1, 3:1
birch_slab: BirchWoodSlab, 6 = BirchPlanks, 1:1, 2:1, 3:1
brick_slab: BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1
cobblestone_slab: CobblestoneSlab, 6 = Cobblestone, 1:1, 2:1, 3:1
dark_oak_slab: DarkOakWoodSlab, 6 = DarkOakPlanks, 1:1, 2:1, 3:1
jungle_slab: JungleWoodSlab, 6 = JunglePlanks, 1:1, 2:1, 3:1
nether_brick_slab: NetherBrickSlab, 6 = NetherBrickBlock, 1:1, 2:1, 3:1
oak_slab: OakWoodSlab, 6 = OakPlanks, 1:1, 2:1, 3:1
purpur_slab: PurpurSlab, 6 = PurpurBlock, 1:1, 2:1, 3:1
quartz_slab: Quartzslab, 6 = QuartzBlock, 1:1, 2:1, 3:1
red_sandstone_slab: RedSandstoneSlab, 6 = RedSandstone^-1, 1:1, 2:1, 3:1
sandstone_slab: SandstoneSlab, 6 = OrnamentSandstone, 1:1, 2:1, 3:1
SandstoneSlab, 6 = Sandstone, 1:1, 2:1, 3:1
SandstoneSlab, 6 = SmoothSandstone, 1:1, 2:1, 3:1
snow: SnowLayer, 6 = SnowBlock, 1:1, 2:1, 3:1
spruce_slab: SpruceWoodSlab, 6 = SprucePlanks, 1:1, 2:1, 3:1
stone_brick_slab: StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1
stone_slab: StoneSlab, 6 = Stone, 1:1, 2:1, 3:1
# Stairs:
acacia_stairs: AcaciaWoodStairs, 4 = AcaciaPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
AcaciaWoodStairs, 4 = AcaciaPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
birch_stairs: BirchWoodStairs, 4 = BirchPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
BirchWoodStairs, 4 = BirchPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
brick_stairs: BrickStairs, 4 = BrickBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
BrickStairs, 4 = BrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
stone_stairs: cobblestoneStairs, 4 = Cobblestone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
cobblestoneStairs, 4 = Cobblestone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
dark_oak_stairs: DarkOakWoodStairs, 4 = DarkOakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
DarkOakWoodStairs, 4 = DarkOakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
jungle_stairs: JungleWoodStairs, 4 = JunglePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
JungleWoodStairs, 4 = JunglePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
nether_brick_stairs: NetherBrickStairs, 4 = NetherBrickBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
NetherBrickStairs, 4 = NetherBrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
purpur_stairs: PurpurStairs, 4 = PurpurBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
PurpurStairs, 4 = PurpurBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
quartz_stairs: QuartzStairs, 4 = QuartzBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
QuartzStairs, 4 = QuartzBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
red_sandstone_stairs: RedSandstoneStairs, 4 = RedSandstone^-1, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
RedSandstoneStairs, 4 = RedSandstone^-1, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
sandstone_stairs: SandstoneStairs, 4 = OrnamentSandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
SandstoneStairs, 4 = OrnamentSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
SandstoneStairs, 4 = SmoothSandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
SandstoneStairs, 4 = SmoothSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
spruce_stairs: SpruceWoodStairs, 4 = SprucePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
SpruceWoodStairs, 4 = SprucePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
stone_brick_stairs: StoneBrickStairs, 4 = StoneBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
StoneBrickStairs, 4 = StoneBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
oak_stairs: WoodStairs, 4 = OakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
WoodStairs, 4 = OakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
#******************************************************#
# Tools
#
# Axes:
diamond_axe: DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 1:1, 1:2
DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 3:1, 3:2
golden_axe: GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 1:1, 1:2
GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 3:1, 3:2
iron_axe: IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 1:1, 1:2
IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 3:1, 3:2
stone_axe: StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 1:1, 1:2
StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 3:1, 3:2
wooden_axe: WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 1:1, 1:2
WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 3:1, 3:2
# Pickaxes:
diamond_pickaxe: DiamondPickaxe = Stick, 2:2, 2:3 | Diamond, 1:1, 2:1, 3:1
golden_pickaxe: GoldenPickaxe = Stick, 2:2, 2:3 | GoldIngot, 1:1, 2:1, 3:1
iron_pickaxe: IronPickaxe = Stick, 2:2, 2:3 | IronIngot, 1:1, 2:1, 3:1
stone_pickaxe: StonePickaxe = Stick, 2:2, 2:3 | Cobblestone, 1:1, 2:1, 3:1
wooden_pickaxe: WoodenPickaxe = Stick, 2:2, 2:3 | Planks^-1, 1:1, 2:1, 3:1
# Shovels:
diamond_shovel: DiamondShovel = Stick, 2:2, 2:3 | Diamond, 2:1
golden_shovel: GoldenShovel = Stick, 2:2, 2:3 | GoldIngot, 2:1
iron_shovel: IronShovel = Stick, 2:2, 2:3 | IronIngot, 2:1
stone_shovel: StoneShovel = Stick, 2:2, 2:3 | Cobblestone, 2:1
wooden_shovel: WoodenShovel = Stick, 2:2, 2:3 | Planks^-1, 2:1
# Hoes:
diamond_hoe: DiamondHoe = Stick, 2:2, 2:3 | Diamond, 2:1, *:1
golden_hoe: GoldenHoe = Stick, 2:2, 2:3 | GoldIngot, 2:1, *:1
iron_hoe: IronHoe = Stick, 2:2, 2:3 | IronIngot, 2:1, *:1
stone_hoe: StoneHoe = Stick, 2:2, 2:3 | Cobblestone, 2:1, *:1
wooden_hoe: WoodenHoe = Stick, 2:2, 2:3 | Planks^-1, 2:1, *:1
bucket: Bucket = IronIngot, 1:1, 2:2, 3:1
compass: Compass = IronIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2
map: EmptyMap = Paper, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Compass, 2:2
fire_charge: FireCharge, 3 = BlazePowder, * | Coal, * | Gunpowder, *
fishing_rod: FishingRod = Stick, 1:3, 2:2, 3:1 | String, 3:2, 3:3
FishingRod = Stick, 3:3, 2:2, 1:1 | String, 1:2, 1:3
lead: Lead, 2 = String, 1:1, 1:2, 2:1, 3:3 | Slimeball, 2:2
flint_and_steel: Lighter = IronIngot, * | Flint, *
shears: Shears = IronIngot, 1:1, 2:2
Shears = IronIngot, 2:1, 1:2
clock: Watch = GoldIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2
#******************************************************#
# Weapons
#
arrow: Arrow, 4 = Flint, 1:1 | Stick, 1:2 | Feather, 1:3
bow: Bow = Stick, 2:1, 1:2, 2:3 | String, 3:1, 3:2, 3:3
Bow = Stick, 2:1, 3:2, 2:3 | String, 1:1, 1:2, 1:3
diamond_sword: DiamondSword = Stick, 2:3 | Diamond, 2:1, 2:2
golden_sword: GoldenSword = Stick, 2:3 | GoldIngot, 2:1, 2:2
iron_sword: IronSword = Stick, 2:3 | IronIngot, 2:1, 2:2
spectral_arrow: SpectralArrow, 2 = Arrow, 2:2 | GlowstoneDust, 1:2, 2:1, 2:3, 3:2
stone_sword: StoneSword = Stick, 2:3 | Cobblestone, 2:1, 2:2
wooden_sword: WoodenSword = Stick, 2:3 | Planks^-1, 2:1, 2:2
#******************************************************#
# Armor
#
# Helmets:
diamond_helmet: DiamondHelmet = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2
golden_helmet: GoldenHelmet = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2
iron_helmet: IronHelmet = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2
leather_helmet: LeatherHelmet = Leather, 1:1, 2:1, 3:1, 1:2, 3:2
# Chestplates:
diamond_chestplate: DiamondChestplate = Diamond, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
golden_chestplate: GoldenChestplate = GoldIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
iron_chestplate: IronChestplate = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
leather_chestplate: LeatherChestplate = Leather, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
# Leggings:
diamond_leggings: DiamondLeggings = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
golden_leggings: GoldenLeggings = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
iron_leggings: IronLeggings = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
leather_leggings: LeatherPants = Leather, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
# Boots:
diamond_boots: DiamondBoots = Diamond, 1:1, 3:1, 1:2, 3:2
golden_boots: GoldenBoots = GoldIngot, 1:1, 3:1, 1:2, 3:2
iron_boots: IronBoots = IronIngot, 1:1, 3:1, 1:2, 3:2
leather_boots: LeatherBoots = Leather, 1:1, 3:1, 1:2, 3:2
# Shield:
shield: Shield = IronIngot, 2:1 | Planks^-1, 1:1, 3:1, 1:2, 2:2, 3:2, 2:3
#******************************************************#
# Transportation
#
acacia_boat: AcaciaBoat = AcaciaPlanks, 1:1, 3:1, 1:2, 2:2, 3:2
activator_rail: ActivatorRail, 6 = IronIngot, 1:1, 1:2, 1:3, 3:1, 3:2, 3:3 | Stick, 2:1, 2:3 | RedstoneTorchon, 2:2
birch_boat: BirchBoat = BirchPlanks, 1:1, 3:1, 1:2, 2:2, 3:2
carrot_on_a_stick: CarrotOnAStick = FishingRod, 1:2 | Carrot, 2:3
dark_oak_boat: DarkOakBoat = DarkOakPlanks, 1:1, 3:1, 1:2, 2:2, 3:2
detector_rail: DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
hopper_minecart: hopperminecart = Minecart, * | Hopper, *
jungle_boat: JungleBoat = JunglePlanks, 1:1, 3:1, 1:2, 2:2, 3:2
minecart: Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2
oak_boat: OakBoat = OakPlanks, 1:1, 3:1, 1:2, 2:2, 3:2
furnace_minecart: PoweredMinecart = Minecart, * | Furnace, *
powered_rail: PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
rail: Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
spruce_boat: SpruceBoat = SprucePlanks, 1:1, 3:1, 1:2, 2:2, 3:2
chest_minecart: StorageMinecart = Minecart, * | Chest, *
tnt_minecart: TNTMinecart = Minecart, * | TNT, *
#******************************************************#
# Mechanisms
#
acacia_door: AcaciaDoor, 3 = AcaciaPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
birch_door: BirchDoor, 3 = BirchPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
comparator: Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3
dark_oak_door: DarkOakDoor, 3 = DarkOakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
daylight_detector: DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | WoodenSlab^-1, 1:3, 2:3, 3:3
dispenser: Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
dropper: Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | RedstoneDust, 2:3
heavy_weighted_pressure_plate: heavyweightedpressureplate = IronIngot, 1:1, 2:1
hopper: Hopper = IronIngot, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2
iron_door: IronDoor, 3 = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
iron_trapdoor: IronTrapDoor = IronIngot, 1:1, 1:2, 2:1, 2:2
jukebox: Jukebox = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
jungle_door: JungleDoor, 3 = JunglePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
lever: Lever = Cobblestone, 1:2 | Stick, 1:1
light_weighted_pressure_plate: lightweightedpressureplate = GoldIngot, 1:1, 2:1
note_block: NoteBlock = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
piston: Piston = Planks^-1, 1:1, 2:1, 3:1 | RedstoneDust, 2:3 | Cobblestone, 1:2, 3:2, 1:3, 3:3 | IronIngot, 2:2
redstone_lamp: RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
redstone_torch: RedstoneTorchOn = Stick, 1:2 | RedstoneDust, 1:1
repeater: Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
purpur_shulker_box: PurpleShulkerBox = ShulkerShell, 2:1, 2:3 | Chest, 2:2
spruce_door: SpruceDoor, 3 = SprucePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
sticky_piston: StickyPiston = Piston, * | SlimeBall, *
stone_button: StoneButton = Stone, 1:1
stone_pressure_plate: StonePlate = Stone, 1:1, 2:1
oak_trapdoor: TrapDoor, 2 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
tripwire_hook: TripwireHook, 2 = Planks^-1, 2:3 | stick, 2:2 | IronIngot, 2:1
WoodenButton = Planks^-1, 1:1
oak_button: WoodenDoor, 3 = OakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
WoodPlate = Planks^-1, 1:1, 2:1
#******************************************************#
# Food
#
bowl: Bowl, 4 = Planks^-1, 1:1, 2:2, 3:1
bread: Bread = Wheat, 1:1, 2:1, 3:1
cake: Cake = MilkBucket, 1:1, 2:1, 3:1 | Sugar, 1:2, 3:2 | Egg, 2:2 | Wheat, 1:3, 2:3, 3:3
cookie: Cookie, 8 = Wheat, *, * | CocoaBeans, *
golden_apple: GoldenApple = RedApple, 2:2 | GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
melon: MelonBlock = MelonSlice, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
melon_seeds: MelonSeeds = MelonSlice, *
mushroom_stew: MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
beetroot_soup: BeetrootSoup = Bowl, 2:3 | Beetroot, 1:1, 1:2, 2:1, 2:2, 3:1, 3:2
pumpkin_pie: PumpkinPie = Pumpkin, * | Sugar, * | egg, *
pumpkin_seeds: PumpkinSeeds, 4 = Pumpkin, *
rabbit_stew_from_brown_mushroom: RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | BrownMushroom, 3:2 | Bowl, 2:3
rabbit_stew_from_red_mushroom: RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | RedMushroom, 3:2 | Bowl, 2:3
sugar: Sugar = Sugarcane, *
wheat: Wheat, 9 = Haybale, *
#******************************************************#
# Miscellaneous
#
# Minerals:
terracotta: Clay, 4 = ClayBlock, *
coal: Coal, 9 = CoalBlock, *
diamond: Diamond, 9 = DiamondBlock, *
emerald: Emerald, 9 = EmeraldBlock, *
gold_ingot_from_gold_block: GoldIngot, 9 = GoldBlock, *
iron_ingot_from_nuggets: IronIngot = IronNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
iron_ingot_from_iron_block: IronIngot, 9 = IronBlock, *
lapis_lazuli: LapisLazuli, 9 = LapisBlock, *
redstone: RedstoneDust, 9 = RedstoneBlock, *
slime_ball: SlimeBall, 9 = SlimeBlock, *
acacia_fence: AcaciaFence, 3 = AcaciaPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
acacia_fence_gate: AcaciaFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | AcaciaPlanks, 2:1, 2:2
anvil: Anvil = IronBlock, 1:1, 2:1, 3:1 | IronIngot, 2:2, 1:3, 2:3, 3:3
armor_stand: ArmorStand = Stick, 1:1, 1:3, 2:1, 2:2, 3:1, 3:3 | StoneSlab, 2:3
beacon: Beacon = Glass, 1:1, 1:2, 2:1, 3:1, 3:2 | Obsidian, 1:3, 2:3, 3:3 | NetherStar, 2:2
birch_fence: BirchFence, 3 = BirchPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
birch_fence_gate: BirchFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | BirchPlanks, 2:1, 2:2
writable_book: Bookandquill = Book, * | feather, * | inksac, *
book: Book = Paper, *, *, * | leather, *
cobblestone_wall: Cobblestonewall, 6 = cobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
dark_oak_fence: DarkOakFence, 3 = DarkOakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
dark_oak_fence_gate: DarkOakFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | DarkOakPlanks, 2:1, 2:2
end_crystal: EndCrystal = Glass, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | EyeOfEnder, 2:2 | GhastTear, 2:3
end_rod: EndRod, 4 = BlazeRod, 1:1 | PoppedChorusFruit, 1:2
ender_eye: EyeOfEnder = EnderPearl, * | BlazePowder, *
oak_fence: Fence, 3 = OakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
oak_fence_gate: FenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | OakPlanks, 2:1, 2:2
flower_pot: FlowerPot = Brick, 1:2, 2:3, 3:2
glass_pane: GlassPane, 16 = Glass, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
gold_ingot: GoldIngot = GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
iron_bars: IronBars, 16 = IronIngot, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
iron_nugget: IronNugget, 9 = IronIngot, *
item_frame: ItemFrame = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Leather, 2:2
jungle_fence: JungleFence, 3 = JunglePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
jungle_fence_gate: JungleFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | JunglePlanks, 2:1, 2:2
ladder: Ladder, 3 = Stick, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 3:3
mossy_cobblestone_wall: mossycobblestonewall, 6 = mossycobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
nether_brick_fence: NetherBrickFence, 6 = NetherBrickBlock, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
painting: Painting = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Wool^-1, 2:2
paper: Paper, 3 = Sugarcane, 1:1, 2:1, 3:1
oak_sign: Sign, 3 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 | Stick, 2:3
spruce_fence: SpruceFence, 3 = SprucePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
spruce_fence_gate: SpruceFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | SprucePlanks, 2:1, 2:2
# These are just the basic ones, you can add various shapes and stuff to each of them
# ToDo: Add the various shapes (saved in NBT-Tags, not in meta)
# Banners:
black_banner: BlackBanner = Stick, 2:3 | BlackWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
blue_banner: BlueBanner = Stick, 2:3 | BlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
brown_banner: BrownBanner = Stick, 2:3 | BrownWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
cyan_banner: CyanBanner = Stick, 2:3 | CyanWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
gray_banner: GrayBanner = Stick, 2:3 | GrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
green_banner: GreenBanner = Stick, 2:3 | GreenWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
light_blue_banner: LightBlueBanner = Stick, 2:3 | LightBlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
light_gray_banner: LightGrayBanner = Stick, 2:3 | LightGrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
lime_banner: LimeBanner = Stick, 2:3 | LimeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
magenta_banner: MagentaBanner = Stick, 2:3 | MagentaWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
orange_banner: OrangeBanner = Stick, 2:3 | OrangeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
pink_banner: PinkBanner = Stick, 2:3 | PinkWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
purple_banner: PurpleBanner = Stick, 2:3 | PurpleWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
red_banner: RedBanner = Stick, 2:3 | RedWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
white_banner: WhiteBanner = Stick, 2:3 | WhiteWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
yellow_banner: YellowBanner = Stick, 2:3 | YellowWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
#******************************************************#
# Dyes
#
red_dye_from_beetroot: RedDye, 1 = Beetroot, *
red_dye_from_rose_bush: RedDye, 2 = Rose, *
WhiteDye, 3 = Bone, *
yellow_dye_from_dandelion: YellowDye, 2 = Dandelion, *
# Color mixing, duals:
cyan_dye: CyanDye, 2 = GreenDye, * | BlueDye, *
gray_dye: GrayDye, 2 = BlackDye, * | WhiteDye, *
lime_dye: LimeDye, 2 = GreenDye, * | WhiteDye, *
light_blue_dye_from_blue_white_dye: LtBlueDye, 2 = BlueDye, * | WhiteDye, *
light_gray_dye_from_gray_white_dye: LtGrayDye, 2 = GrayDye, * | WhiteDye, *
magenta_dye_from_purple_and_pink: MagentaDye, 2 = PurpleDye, * | PinkDye, *
orange_dye_from_red_yellow: OrangeDye, 2 = YellowDye, * | RedDye, *
pink_dye_from_red_white_dye: PinkDye, 2 = RedDye, * | WhiteDye, *
purple_dye: PurpleDye, 2 = RedDye, * | BlueDye, *
# triplets:
light_gray_dye_from_black_white_dye: LtGrayDye, 3 = BlackDye, * | WhiteDye, *, *
magenta_dye_from_blue_red_pink: MagentaDye, 3 = BlueDye, * | PinkDye, * | RedDye, *
# quads:
magenta_dye_from_blue_red_white_dye: MagentaDye, 4 = BlueDye, * | WhiteDye, * | RedDye, *, *
#******************************************************#
# Concrete Powder:
#
white_concrete_powder: White_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | BoneMeal, 2:2
orange_concrete_powder: Orange_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | OrangeDye, 2:2
magenta_concrete_powder: Magenta_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | MagentaDye, 2:2
light_blue_concrete_powder: Light_Blue_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | LightBlueDye, 2:2
yellow_concrete_powder: Yellow_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | YellowDye, 2:2
lime_concrete_powder: Lime_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | LimeDye, 2:2
pink_concrete_powder: Pink_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | PinkDye, 2:2
gray_concrete_powder: Gray_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | GrayDye, 2:2
light_gray_concrete_powder: Light_Gray_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | LightGrayDye, 2:2
cyan_concrete_powder: Cyan_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | CyanDye, 2:2
blue_concrete_powder: Blue_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | BlueDye, 2:2
brown_concrete_powder: Brown_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | BrownDye, 2:2
green_concrete_powder: Green_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | GreenDye, 2:2
red_concrete_powder: Red_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | RedDye, 2:2
black_concrete_powder: Black_Concrete_Powder = Sand, 1:1, 3:1, 1:3, 3:3 | Gravel, 2:1, 1:2, 3:2, 2:3 | BlackDye, 2:2
#******************************************************#
# Colored shulker boxes:
#
BlackShulkerBox = BlackShulkerBox, * | BlackDye, *
BlackShulkerBox = BlueShulkerBox, * | BlackDye, *
BlackShulkerBox = BrownShulkerBox, * | BlackDye, *
BlackShulkerBox = CyanShulkerBox, * | BlackDye, *
BlackShulkerBox = GrayShulkerBox, * | BlackDye, *
BlackShulkerBox = GreenShulkerBox, * | BlackDye, *
BlackShulkerBox = LightBlueShulkerBox, * | BlackDye, *
BlackShulkerBox = LightGrayShulkerBox, * | BlackDye, *
BlackShulkerBox = LimeShulkerBox, * | BlackDye, *
BlackShulkerBox = MagentaShulkerBox, * | BlackDye, *
BlackShulkerBox = OrangeShulkerBox, * | BlackDye, *
BlackShulkerBox = PinkShulkerBox, * | BlackDye, *
BlackShulkerBox = PurpleShulkerBox, * | BlackDye, *
BlackShulkerBox = RedShulkerBox, * | BlackDye, *
BlackShulkerBox = WhiteShulkerBox, * | BlackDye, *
BlackShulkerBox = YellowShulkerBox, * | BlackDye, *
BlueShulkerBox = BlackShulkerBox, * | BlueDye, *
BlueShulkerBox = BlueShulkerBox, * | BlueDye, *
BlueShulkerBox = BrownShulkerBox, * | BlueDye, *
BlueShulkerBox = CyanShulkerBox, * | BlueDye, *
BlueShulkerBox = GrayShulkerBox, * | BlueDye, *
BlueShulkerBox = GreenShulkerBox, * | BlueDye, *
BlueShulkerBox = LightBlueShulkerBox, * | BlueDye, *
BlueShulkerBox = LightGrayShulkerBox, * | BlueDye, *
BlueShulkerBox = LimeShulkerBox, * | BlueDye, *
BlueShulkerBox = MagentaShulkerBox, * | BlueDye, *
BlueShulkerBox = OrangeShulkerBox, * | BlueDye, *
BlueShulkerBox = PinkShulkerBox, * | BlueDye, *
BlueShulkerBox = PurpleShulkerBox, * | BlueDye, *
BlueShulkerBox = RedShulkerBox, * | BlueDye, *
BlueShulkerBox = WhiteShulkerBox, * | BlueDye, *
BlueShulkerBox = YellowShulkerBox, * | BlueDye, *
BrownShulkerBox = BlackShulkerBox, * | BrownDye, *
BrownShulkerBox = BlueShulkerBox, * | BrownDye, *
BrownShulkerBox = BrownShulkerBox, * | BrownDye, *
BrownShulkerBox = CyanShulkerBox, * | BrownDye, *
BrownShulkerBox = GrayShulkerBox, * | BrownDye, *
BrownShulkerBox = GreenShulkerBox, * | BrownDye, *
BrownShulkerBox = LightBlueShulkerBox, * | BrownDye, *
BrownShulkerBox = LightGrayShulkerBox, * | BrownDye, *
BrownShulkerBox = LimeShulkerBox, * | BrownDye, *
BrownShulkerBox = MagentaShulkerBox, * | BrownDye, *
BrownShulkerBox = OrangeShulkerBox, * | BrownDye, *
BrownShulkerBox = PinkShulkerBox, * | BrownDye, *
BrownShulkerBox = PurpleShulkerBox, * | BrownDye, *
BrownShulkerBox = RedShulkerBox, * | BrownDye, *
BrownShulkerBox = WhiteShulkerBox, * | BrownDye, *
BrownShulkerBox = YellowShulkerBox, * | BrownDye, *
CyanShulkerBox = BlackShulkerBox, * | CyanDye, *
CyanShulkerBox = BlueShulkerBox, * | CyanDye, *
CyanShulkerBox = BrownShulkerBox, * | CyanDye, *
CyanShulkerBox = CyanShulkerBox, * | CyanDye, *
CyanShulkerBox = GrayShulkerBox, * | CyanDye, *
CyanShulkerBox = GreenShulkerBox, * | CyanDye, *
CyanShulkerBox = LightBlueShulkerBox, * | CyanDye, *
CyanShulkerBox = LightGrayShulkerBox, * | CyanDye, *
CyanShulkerBox = LimeShulkerBox, * | CyanDye, *
CyanShulkerBox = MagentaShulkerBox, * | CyanDye, *
CyanShulkerBox = OrangeShulkerBox, * | CyanDye, *
CyanShulkerBox = PinkShulkerBox, * | CyanDye, *
CyanShulkerBox = PurpleShulkerBox, * | CyanDye, *
CyanShulkerBox = RedShulkerBox, * | CyanDye, *
CyanShulkerBox = WhiteShulkerBox, * | CyanDye, *
CyanShulkerBox = YellowShulkerBox, * | CyanDye, *
GrayShulkerBox = BlackShulkerBox, * | GrayDye, *
GrayShulkerBox = BlueShulkerBox, * | GrayDye, *
GrayShulkerBox = BrownShulkerBox, * | GrayDye, *
GrayShulkerBox = CyanShulkerBox, * | GrayDye, *
GrayShulkerBox = GrayShulkerBox, * | GrayDye, *
GrayShulkerBox = GreenShulkerBox, * | GrayDye, *
GrayShulkerBox = LightBlueShulkerBox, * | GrayDye, *
GrayShulkerBox = LightGrayShulkerBox, * | GrayDye, *
GrayShulkerBox = LimeShulkerBox, * | GrayDye, *
GrayShulkerBox = MagentaShulkerBox, * | GrayDye, *
GrayShulkerBox = OrangeShulkerBox, * | GrayDye, *
GrayShulkerBox = PinkShulkerBox, * | GrayDye, *
GrayShulkerBox = PurpleShulkerBox, * | GrayDye, *
GrayShulkerBox = RedShulkerBox, * | GrayDye, *
GrayShulkerBox = WhiteShulkerBox, * | GrayDye, *
GrayShulkerBox = YellowShulkerBox, * | GrayDye, *
GreenShulkerBox = BlackShulkerBox, * | GreenDye, *
GreenShulkerBox = BlueShulkerBox, * | GreenDye, *
GreenShulkerBox = BrownShulkerBox, * | GreenDye, *
GreenShulkerBox = CyanShulkerBox, * | GreenDye, *
GreenShulkerBox = GrayShulkerBox, * | GreenDye, *
GreenShulkerBox = GreenShulkerBox, * | GreenDye, *
GreenShulkerBox = LightBlueShulkerBox, * | GreenDye, *
GreenShulkerBox = LightGrayShulkerBox, * | GreenDye, *
GreenShulkerBox = LimeShulkerBox, * | GreenDye, *
GreenShulkerBox = MagentaShulkerBox, * | GreenDye, *
GreenShulkerBox = OrangeShulkerBox, * | GreenDye, *
GreenShulkerBox = PinkShulkerBox, * | GreenDye, *
GreenShulkerBox = PurpleShulkerBox, * | GreenDye, *
GreenShulkerBox = RedShulkerBox, * | GreenDye, *
GreenShulkerBox = WhiteShulkerBox, * | GreenDye, *
GreenShulkerBox = YellowShulkerBox, * | GreenDye, *
LightBlueShulkerBox = BlackShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = BlueShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = BrownShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = CyanShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = GrayShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = GreenShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = LightBlueShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = LightGrayShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = LimeShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = MagentaShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = OrangeShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = PinkShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = PurpleShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = RedShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = WhiteShulkerBox, * | LightBlueDye, *
LightBlueShulkerBox = YellowShulkerBox, * | LightBlueDye, *
LightGrayShulkerBox = BlackShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = BlueShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = BrownShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = CyanShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = GrayShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = GreenShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = LightBlueShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = LightGrayShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = LimeShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = MagentaShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = OrangeShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = PinkShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = PurpleShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = RedShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = WhiteShulkerBox, * | LightGrayDye, *
LightGrayShulkerBox = YellowShulkerBox, * | LightGrayDye, *
LimeShulkerBox = BlackShulkerBox, * | LimeDye, *
LimeShulkerBox = BlueShulkerBox, * | LimeDye, *
LimeShulkerBox = BrownShulkerBox, * | LimeDye, *
LimeShulkerBox = CyanShulkerBox, * | LimeDye, *
LimeShulkerBox = GrayShulkerBox, * | LimeDye, *
LimeShulkerBox = GreenShulkerBox, * | LimeDye, *
LimeShulkerBox = LightBlueShulkerBox, * | LimeDye, *
LimeShulkerBox = LightGrayShulkerBox, * | LimeDye, *
LimeShulkerBox = LimeShulkerBox, * | LimeDye, *
LimeShulkerBox = MagentaShulkerBox, * | LimeDye, *
LimeShulkerBox = OrangeShulkerBox, * | LimeDye, *
LimeShulkerBox = PinkShulkerBox, * | LimeDye, *
LimeShulkerBox = PurpleShulkerBox, * | LimeDye, *
LimeShulkerBox = RedShulkerBox, * | LimeDye, *
LimeShulkerBox = WhiteShulkerBox, * | LimeDye, *
LimeShulkerBox = YellowShulkerBox, * | LimeDye, *
MagentaShulkerBox = BlackShulkerBox, * | MagentaDye, *
MagentaShulkerBox = BlueShulkerBox, * | MagentaDye, *
MagentaShulkerBox = BrownShulkerBox, * | MagentaDye, *
MagentaShulkerBox = CyanShulkerBox, * | MagentaDye, *
MagentaShulkerBox = GrayShulkerBox, * | MagentaDye, *
MagentaShulkerBox = GreenShulkerBox, * | MagentaDye, *
MagentaShulkerBox = LightBlueShulkerBox, * | MagentaDye, *
MagentaShulkerBox = LightGrayShulkerBox, * | MagentaDye, *
MagentaShulkerBox = LimeShulkerBox, * | MagentaDye, *
MagentaShulkerBox = MagentaShulkerBox, * | MagentaDye, *
MagentaShulkerBox = OrangeShulkerBox, * | MagentaDye, *
MagentaShulkerBox = PinkShulkerBox, * | MagentaDye, *
MagentaShulkerBox = PurpleShulkerBox, * | MagentaDye, *
MagentaShulkerBox = RedShulkerBox, * | MagentaDye, *
MagentaShulkerBox = WhiteShulkerBox, * | MagentaDye, *
MagentaShulkerBox = YellowShulkerBox, * | MagentaDye, *
OrangeShulkerBox = BlackShulkerBox, * | OrangeDye, *
OrangeShulkerBox = BlueShulkerBox, * | OrangeDye, *
OrangeShulkerBox = BrownShulkerBox, * | OrangeDye, *
OrangeShulkerBox = CyanShulkerBox, * | OrangeDye, *
OrangeShulkerBox = GrayShulkerBox, * | OrangeDye, *
OrangeShulkerBox = GreenShulkerBox, * | OrangeDye, *
OrangeShulkerBox = LightBlueShulkerBox, * | OrangeDye, *
OrangeShulkerBox = LightGrayShulkerBox, * | OrangeDye, *
OrangeShulkerBox = LimeShulkerBox, * | OrangeDye, *
OrangeShulkerBox = MagentaShulkerBox, * | OrangeDye, *
OrangeShulkerBox = OrangeShulkerBox, * | OrangeDye, *
OrangeShulkerBox = PinkShulkerBox, * | OrangeDye, *
OrangeShulkerBox = PurpleShulkerBox, * | OrangeDye, *
OrangeShulkerBox = RedShulkerBox, * | OrangeDye, *
OrangeShulkerBox = WhiteShulkerBox, * | OrangeDye, *
OrangeShulkerBox = YellowShulkerBox, * | OrangeDye, *
PinkShulkerBox = BlackShulkerBox, * | PinkDye, *
PinkShulkerBox = BlueShulkerBox, * | PinkDye, *
PinkShulkerBox = BrownShulkerBox, * | PinkDye, *
PinkShulkerBox = CyanShulkerBox, * | PinkDye, *
PinkShulkerBox = GrayShulkerBox, * | PinkDye, *
PinkShulkerBox = GreenShulkerBox, * | PinkDye, *
PinkShulkerBox = LightBlueShulkerBox, * | PinkDye, *
PinkShulkerBox = LightGrayShulkerBox, * | PinkDye, *
PinkShulkerBox = LimeShulkerBox, * | PinkDye, *
PinkShulkerBox = MagentaShulkerBox, * | PinkDye, *
PinkShulkerBox = OrangeShulkerBox, * | PinkDye, *
PinkShulkerBox = PinkShulkerBox, * | PinkDye, *
PinkShulkerBox = PurpleShulkerBox, * | PinkDye, *
PinkShulkerBox = RedShulkerBox, * | PinkDye, *
PinkShulkerBox = WhiteShulkerBox, * | PinkDye, *
PinkShulkerBox = YellowShulkerBox, * | PinkDye, *
PurpleShulkerBox = BlackShulkerBox, * | PurpleDye, *
PurpleShulkerBox = BlueShulkerBox, * | PurpleDye, *
PurpleShulkerBox = BrownShulkerBox, * | PurpleDye, *
PurpleShulkerBox = CyanShulkerBox, * | PurpleDye, *
PurpleShulkerBox = GrayShulkerBox, * | PurpleDye, *
PurpleShulkerBox = GreenShulkerBox, * | PurpleDye, *
PurpleShulkerBox = LightBlueShulkerBox, * | PurpleDye, *
PurpleShulkerBox = LightGrayShulkerBox, * | PurpleDye, *
PurpleShulkerBox = LimeShulkerBox, * | PurpleDye, *
PurpleShulkerBox = MagentaShulkerBox, * | PurpleDye, *
PurpleShulkerBox = OrangeShulkerBox, * | PurpleDye, *
PurpleShulkerBox = PinkShulkerBox, * | PurpleDye, *
PurpleShulkerBox = PurpleShulkerBox, * | PurpleDye, *
PurpleShulkerBox = RedShulkerBox, * | PurpleDye, *
PurpleShulkerBox = WhiteShulkerBox, * | PurpleDye, *
PurpleShulkerBox = YellowShulkerBox, * | PurpleDye, *
RedShulkerBox = BlackShulkerBox, * | RedDye, *
RedShulkerBox = BlueShulkerBox, * | RedDye, *
RedShulkerBox = BrownShulkerBox, * | RedDye, *
RedShulkerBox = CyanShulkerBox, * | RedDye, *
RedShulkerBox = GrayShulkerBox, * | RedDye, *
RedShulkerBox = GreenShulkerBox, * | RedDye, *
RedShulkerBox = LightBlueShulkerBox, * | RedDye, *
RedShulkerBox = LightGrayShulkerBox, * | RedDye, *
RedShulkerBox = LimeShulkerBox, * | RedDye, *
RedShulkerBox = MagentaShulkerBox, * | RedDye, *
RedShulkerBox = OrangeShulkerBox, * | RedDye, *
RedShulkerBox = PinkShulkerBox, * | RedDye, *
RedShulkerBox = PurpleShulkerBox, * | RedDye, *
RedShulkerBox = RedShulkerBox, * | RedDye, *
RedShulkerBox = WhiteShulkerBox, * | RedDye, *
RedShulkerBox = YellowShulkerBox, * | RedDye, *
WhiteShulkerBox = BlackShulkerBox, * | BoneMeal, *
WhiteShulkerBox = BlueShulkerBox, * | BoneMeal, *
WhiteShulkerBox = BrownShulkerBox, * | BoneMeal, *
WhiteShulkerBox = CyanShulkerBox, * | BoneMeal, *
WhiteShulkerBox = GrayShulkerBox, * | BoneMeal, *
WhiteShulkerBox = GreenShulkerBox, * | BoneMeal, *
WhiteShulkerBox = LightBlueShulkerBox, * | BoneMeal, *
WhiteShulkerBox = LightGrayShulkerBox, * | BoneMeal, *
WhiteShulkerBox = LimeShulkerBox, * | BoneMeal, *
WhiteShulkerBox = MagentaShulkerBox, * | BoneMeal, *
WhiteShulkerBox = OrangeShulkerBox, * | BoneMeal, *
WhiteShulkerBox = PinkShulkerBox, * | BoneMeal, *
WhiteShulkerBox = PurpleShulkerBox, * | BoneMeal, *
WhiteShulkerBox = RedShulkerBox, * | BoneMeal, *
WhiteShulkerBox = WhiteShulkerBox, * | BoneMeal, *
WhiteShulkerBox = YellowShulkerBox, * | BoneMeal, *
YellowShulkerBox = BlackShulkerBox, * | YellowDye, *
YellowShulkerBox = BlueShulkerBox, * | YellowDye, *
YellowShulkerBox = BrownShulkerBox, * | YellowDye, *
YellowShulkerBox = CyanShulkerBox, * | YellowDye, *
YellowShulkerBox = GrayShulkerBox, * | YellowDye, *
YellowShulkerBox = GreenShulkerBox, * | YellowDye, *
YellowShulkerBox = LightBlueShulkerBox, * | YellowDye, *
YellowShulkerBox = LightGrayShulkerBox, * | YellowDye, *
YellowShulkerBox = LimeShulkerBox, * | YellowDye, *
YellowShulkerBox = MagentaShulkerBox, * | YellowDye, *
YellowShulkerBox = OrangeShulkerBox, * | YellowDye, *
YellowShulkerBox = PinkShulkerBox, * | YellowDye, *
YellowShulkerBox = PurpleShulkerBox, * | YellowDye, *
YellowShulkerBox = RedShulkerBox, * | YellowDye, *
YellowShulkerBox = WhiteShulkerBox, * | YellowDye, *
YellowShulkerBox = YellowShulkerBox, * | YellowDye, *
#******************************************************#
# Colored wool:
#
black_wool: BlackWool = WhiteWool, * | BlackDye, *
blue_wool: BlueWool = WhiteWool, * | BlueDye, *
brown_wool: BrownWool = WhiteWool, * | BrownDye, *
cyan_wool: CyanWool = WhiteWool, * | CyanDye, *
gray_wool: GrayWool = WhiteWool, * | GrayDye, *
green_wool: GreenWool = WhiteWool, * | GreenDye, *
light_blue_wool: LightBlueWool = WhiteWool, * | LightBlueDye, *
light_gray_wool: LightGrayWool = WhiteWool, * | LightGrayDye, *
lime_wool: LimeWool = WhiteWool, * | LimeDye, *
magenta_wool: MagentaWool = WhiteWool, * | MagentaDye, *
orange_wool: OrangeWool = WhiteWool, * | OrangeDye, *
pink_wool: PinkWool = WhiteWool, * | PinkDye, *
purple_wool: PurpleWool = WhiteWool, * | PurpleDye, *
red_wool: RedWool = WhiteWool, * | RedDye, *
WhiteWool = Wool^-1, * | BoneMeal, *
yellow_wool: YellowWool = WhiteWool, * | YellowDye, *
black_carpet: BlackCarpet, 3 = BlackWool, 1:1, 2:1
blue_carpet: BlueCarpet, 3 = BlueWool, 1:1, 2:1
brown_carpet: BrownCarpet, 3 = BrownWool, 1:1, 2:1
cyan_carpet: CyanCarpet, 3 = CyanWool, 1:1, 2:1
gray_carpet: GrayCarpet, 3 = GrayWool, 1:1, 2:1
green_carpet: GreenCarpet, 3 = GreenWool, 1:1, 2:1
light_blue_carpet: LightBlueCarpet, 3 = LightBlueWool, 1:1, 2:1
light_gray_carpet: LightGrayCarpet, 3 = LightGrayWool, 1:1, 2:1
lime_carpet: LimeCarpet, 3 = LimeWool, 1:1, 2:1
magenta_carpet: MagentaCarpet, 3 = MagentaWool, 1:1, 2:1
orange_carpet: OrangeCarpet, 3 = OrangeWool, 1:1, 2:1
pink_carpet: PinkCarpet, 3 = PinkWool, 1:1, 2:1
purple_carpet: PurpleCarpet, 3 = PurpleWool, 1:1, 2:1
red_carpet: RedCarpet, 3 = RedWool, 1:1, 2:1
white_carpet: WhiteCarpet, 3 = WhiteWool, 1:1, 2:1
yellow_carpet: YellowCarpet, 3 = YellowWool, 1:1, 2:1
#******************************************************#
# Stained Glass:
#
black_stained_glass: BlackStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
blue_stained_glass: BlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2
brown_stained_glass: BrownStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2
cyan_stained_glass: CyanStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2
gray_stained_glass: GrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2
green_stained_glass: GreenStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
light_blue_stained_glass: LightBlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
light_gray_stained_glass: LightGrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2
lime_stained_glass: LimeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2
magenta_stained_glass: MagentaStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
orange_stained_glass: OrangeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
pink_stained_glass: PinkStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2
red_stained_glass: RedStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
purple_stained_glass: VioletStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2
white_stained_glass: WhiteStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
yellow_stained_glass: YellowStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2
#******************************************************#
# Stained Glass Pane:
#
black_stained_glass_pane: BlackStainedGlassPane , 16 = BlackStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
blue_stained_glass_pane: BlueStainedGlassPane, 16 = BlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
brown_stained_glass_pane: BrownStainedGlassPane, 16 = BrownStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
cyan_stained_glass_pane: CyanStainedGlassPane, 16 = CyanStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
gray_stained_glass_pane: GrayStainedGlassPane, 16 = GrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
green_stained_glass_pane: GreenStainedGlassPane, 16 = GreenStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
light_blue_stained_glass_pane: LightBlueStainedGlassPane, 16 = LightBlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
light_gray_stained_glass_pane: LightGrayStainedGlassPane, 16 = LightGrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
lime_stained_glass_pane: LimeStainedGlassPane, 16 = LimeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
magenta_stained_glass_pane: MagentaStainedGlassPane, 16 = MagentaStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
orange_stained_glass_pane: OrangeStainedGlassPane, 16 = OrangeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
pink_stained_glass_pane: PinkStainedGlassPane, 16 = PinkStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
red_stained_glass_pane: RedStainedGlassPane, 16 = RedStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
purple_stained_glass_pane: VioletStainedGlassPane, 16 = VioletStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
white_stained_glass_pane: WhiteStainedGlassPane, 16 = WhiteStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
yellow_stained_glass_pane: YellowStainedGlassPane, 16 = YellowStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
#******************************************************#
# Stained Clay:
#
black_terracotta: BlackStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
blue_terracotta: BlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2
brown_terracotta: BrownStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2
cyan_terracotta: CyanStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2
gray_terracotta: GrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2
green_terracotta: GreenStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
light_blue_terracotta: LightBlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
light_gray_terracotta: LightGrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2
lime_terracotta: LimeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2
magenta_terracotta: MagentaStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
orange_terracotta: OrangeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
pink_terracotta: PinkStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2
RedStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
purple_terracotta: VioletStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2
WhiteStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
yellow_terracotta: YellowStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2
#******************************************************#
# Enchantment & Brewing
#
blaze_powder: BlazePowder, 2 = BlazeRod, *
brewing_stand: BrewingStand = Cobblestone, 1:2, 2:2, 3:2 | BlazeRod, 2:1
cauldron: Cauldron = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 2:3, 3:3
enchanting_table: EnchantmentTable = Obsidian, 1:3, 2:3, 3:3, 2:2 | Diamond, 1:2, 3:2 | Book, 2:1
fermented_spider_eye: FermentedSpiderEye = SpiderEye, * | Sugar, * | BrownMushroom, *
glass_bottle: GlassBottle, 3 = Glass, 1:1, 2:2, 3:1
glistering_melon_slice: GlisteringMelon = MelonSlice, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
golden_carrot: GoldenCarrot = Carrot, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
gold_nugget: GoldNugget, 9 = GoldIngot, *
magma_cream: MagmaCream = SlimeBall, * | BlazePowder, *
#******************************************************#
# Dyed Armor
# Do not modify
leather_helmet: LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, *
LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, *
LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
leather_chestplate: LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, *
LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, *
LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
leather_leggings: LeatherPants = LeatherPants^-1, * | Dye^-1, *
LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, *
LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
leather_boots: LeatherBoots = LeatherBoots^-1, * | Dye^-1, *
LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, *
LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
#******************************************************#
# Fireworks & Co.
# (Best not to add non-vanilla items to this as it will cause internal firework data handling code to log warnings)
# Ballistic firework rockets - plain and with firework star, all with 1 - 3 gunpowder
FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, *
FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, *
FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, *
FireworkRocket = Paper, * | Gunpowder, *
FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, *
FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, *
# Radioactive firework stars
# Plain powder and dye
FireworkStar = Gunpowder, * | Dye ^-1, *
# Powder and effect, with effect combining
FireworkStar = Gunpowder, * | Dye ^-1, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * | Diamond, *
# Powder and shape (no shape combining possible)
FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, *
FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, *
# Power and shape (no shape combining possible), combined with effect
FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, *
FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, *
# Power and shape (no shape combining possible), combined with effect (with effect combining)
FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * | Diamond, *
FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * | Diamond, *
# Star fade colour-change
FireworkStar = FireworkStar, * | Dye ^-1, *
FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, *
FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
#******************************************************#
# Bed different colors
Bed^0 = Planks^-1, 1:2, 2:2, 3:2 | Wool^0, 1:1, 2:1, 3:1
Bed^1 = Planks^-1, 1:2, 2:2, 3:2 | Wool^1, 1:1, 2:1, 3:1
Bed^2 = Planks^-1, 1:2, 2:2, 3:2 | Wool^2, 1:1, 2:1, 3:1
Bed^3 = Planks^-1, 1:2, 2:2, 3:2 | Wool^3, 1:1, 2:1, 3:1
Bed^4 = Planks^-1, 1:2, 2:2, 3:2 | Wool^4, 1:1, 2:1, 3:1
Bed^5 = Planks^-1, 1:2, 2:2, 3:2 | Wool^5, 1:1, 2:1, 3:1
Bed^6 = Planks^-1, 1:2, 2:2, 3:2 | Wool^6, 1:1, 2:1, 3:1
Bed^7 = Planks^-1, 1:2, 2:2, 3:2 | Wool^7, 1:1, 2:1, 3:1
Bed^8 = Planks^-1, 1:2, 2:2, 3:2 | Wool^8, 1:1, 2:1, 3:1
Bed^9 = Planks^-1, 1:2, 2:2, 3:2 | Wool^9, 1:1, 2:1, 3:1
Bed^10 = Planks^-1, 1:2, 2:2, 3:2 | Wool^10, 1:1, 2:1, 3:1
Bed^11 = Planks^-1, 1:2, 2:2, 3:2 | Wool^11, 1:1, 2:1, 3:1
Bed^12 = Planks^-1, 1:2, 2:2, 3:2 | Wool^12, 1:1, 2:1, 3:1
Bed^13 = Planks^-1, 1:2, 2:2, 3:2 | Wool^13, 1:1, 2:1, 3:1
Bed^14 = Planks^-1, 1:2, 2:2, 3:2 | Wool^14, 1:1, 2:1, 3:1
Bed^15 = Planks^-1, 1:2, 2:2, 3:2 | Wool^15, 1:1, 2:1, 3:1