44 lines
676 B
C++
44 lines
676 B
C++
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// WitherSkullEntity.h
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// Declares the cWitherSkullEntity class representing the entity used by both blue and black wither skulls
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#pragma once
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#include "ProjectileEntity.h"
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// tolua_begin
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class cWitherSkullEntity :
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public cProjectileEntity
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{
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// tolua_end
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using Super = cProjectileEntity;
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public: // tolua_export
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CLASS_PROTODEF(cWitherSkullEntity)
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cWitherSkullEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed);
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protected:
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// cProjectileEntity overrides:
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virtual void OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace) override;
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virtual void OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos) override;
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} ; // tolua_export
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