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cuberite-2a/source/cWorldGenerator.h
madmaxoft@gmail.com 2928cb6853 cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively.
cChunk fix - setting a block to the same value doesn't mark chunk dirty (resulted in un-unloadable chunks)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@279 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 17:45:26 +00:00

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449 B
C++

#pragma once
#include "cChunk.h"
#include "MersenneTwister.h"
class cWorldGenerator
{
public:
cWorldGenerator(cWorld * a_World);
~cWorldGenerator();
virtual void GenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
protected:
cWorld * m_World;
// Thread-unsafe:
MTRand r1;
virtual void GenerateTerrain( cChunkPtr a_Chunk );
virtual void GenerateFoliage( cChunkPtr a_Chunk );
};