It has been called in every descendant anyway, so it's better this way - reduced duplicate code. |
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.. | ||
Entity.cpp | ||
Entity.h | ||
FallingBlock.cpp | ||
FallingBlock.h | ||
Minecart.cpp | ||
Minecart.h | ||
Pawn.cpp | ||
Pawn.h | ||
Pickup.cpp | ||
Pickup.h | ||
Player.cpp | ||
Player.h | ||
ProjectileEntity.cpp | ||
ProjectileEntity.h | ||
TNTEntity.cpp | ||
TNTEntity.h |