1
0
cuberite-2a/source/cChestEntity.h
faketruth 386d58b586 MCServer c++ source files
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 18:41:19 +00:00

42 lines
888 B
C++

#pragma once
#include "cBlockEntity.h"
#include "cWindowOwner.h"
#include "FileDefine.h"
namespace Json
{
class Value;
};
class cClientHandle;
class cServer;
class cItem;
class cNBTData;
class cChestEntity : public cBlockEntity, public cWindowOwner
{
public:
cChestEntity(int a_X, int a_Y, int a_Z);
virtual ~cChestEntity();
virtual void Destroy();
void HandleData( cNBTData* a_NBTData );
cItem * GetSlot( int a_Slot );
void SetSlot( int a_Slot, cItem & a_Item );
void WriteToFile(FILE* a_File);
bool LoadFromFile(FILE* a_File);
bool LoadFromJson( const Json::Value& a_Value );
void SaveToJson( Json::Value& a_Value );
void SendTo( cClientHandle* a_Client, cServer* a_Server );
virtual void UsedBy( cPlayer & a_Player );
static const int c_ChestWidth = 9;
static const int c_ChestHeight = 3;
private:
cItem* m_Content;
};