85 lines
1.8 KiB
C++
85 lines
1.8 KiB
C++
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#pragma once
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#include "BlockHandler.h"
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#include "../Entities/Player.h"
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#include "Chunk.h"
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class cBlockWallSignHandler :
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public cBlockHandler
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{
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typedef cBlockHandler super;
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public:
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cBlockWallSignHandler(BLOCKTYPE a_BlockType) :
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super(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0));
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}
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virtual void OnPlacedByPlayer(
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cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
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) override
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{
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a_Player->GetClientHandle()->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
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}
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virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX;
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int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ;
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GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ);
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BLOCKTYPE Type = a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ);
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return ((Type == E_BLOCK_WALLSIGN) || (Type == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(Type));
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}
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static void GetBlockCoordsBehindTheSign(NIBBLETYPE a_BlockMeta, int & a_BlockX, int & a_BlockZ)
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{
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switch (a_BlockMeta)
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{
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case 2: a_BlockZ++; break;
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case 3: a_BlockZ--; break;
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case 4: a_BlockX++; break;
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case 5: a_BlockX--; break;
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default: break;
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}
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}
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static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction)
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{
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switch (a_Direction)
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{
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case 0x2: return 0x2;
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case 0x3: return 0x3;
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case 0x4: return 0x4;
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case 0x5: return 0x5;
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default:
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{
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break;
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}
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}
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return 0x2;
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}
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} ;
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