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cuberite-2a/src/Mobs
Tiger Wang 9d1c9097e3 Merge remote-tracking branch 'origin/master' into playerimprovements
Conflicts:
	src/Root.cpp
	src/Root.h
	src/World.cpp
2014-02-09 00:14:42 +00:00
..
AggressiveMonster.cpp Attack() is no longer always called 2014-01-25 19:00:50 +00:00
AggressiveMonster.h Large reworking of mob code [SEE DESC] 2014-01-24 19:57:32 +00:00
Bat.cpp
Bat.h
Blaze.cpp
Blaze.h
Cavespider.cpp
Cavespider.h
Chicken.cpp Did what xoft said 2014-01-29 20:02:41 +01:00
Chicken.h Rewritten code. 2014-01-29 19:15:26 +01:00
CMakeLists.txt
Cow.cpp Rewritten code. 2014-01-29 19:15:26 +01:00
Cow.h Rewritten code. 2014-01-29 19:15:26 +01:00
Creeper.cpp Did what xoft recommended 2014-01-25 21:29:27 +00:00
Creeper.h Implemented creeper abilities 2014-01-24 19:52:52 +00:00
EnderDragon.cpp
EnderDragon.h
Enderman.cpp
Enderman.h
Ghast.cpp
Ghast.h
Giant.cpp
Giant.h
Horse.cpp
Horse.h
IncludeAllMonsters.h
IronGolem.cpp
IronGolem.h All mobs now drown (fixes #54) 2014-01-24 23:58:51 +00:00
Magmacube.cpp
Magmacube.h
Monster.cpp Merge remote-tracking branch 'origin/master' into playerimprovements 2014-02-09 00:14:42 +00:00
Monster.h Exporded World:FindClosestPlayer, Item:IsEnchantable and Monster:MoveToPosition to Lua API 2014-02-03 20:52:11 +01:00
Mooshroom.cpp Did what xoft said 2014-01-29 20:02:41 +01:00
Mooshroom.h Rewritten code. 2014-01-29 19:15:26 +01:00
Ocelot.h
PassiveAggressiveMonster.cpp Changed a condition to IsGameMode 2014-01-24 21:54:20 +00:00
PassiveAggressiveMonster.h
PassiveMonster.cpp Did what xoft said 2014-01-29 20:02:41 +01:00
PassiveMonster.h Did what xoft said 2014-01-29 20:02:41 +01:00
Pig.cpp Rewritten code. 2014-01-29 19:15:26 +01:00
Pig.h Rewritten code. 2014-01-29 19:15:26 +01:00
Sheep.cpp Rewritten code. 2014-01-29 19:15:26 +01:00
Sheep.h Rewritten code. 2014-01-29 19:15:26 +01:00
Silverfish.h
Skeleton.cpp Zombies and skeletons use AI 2014-01-24 23:56:05 +00:00
Skeleton.h
Slime.cpp
Slime.h
SnowGolem.cpp Increased Type safety of Biomes 2014-02-03 12:26:17 -08:00
SnowGolem.h
Spider.cpp
Spider.h
Squid.cpp Fixed a failure in cSquid. 2014-01-24 22:23:57 +01:00
Squid.h All mobs now drown (fixes #54) 2014-01-24 23:58:51 +00:00
Villager.cpp Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
Villager.h Renamed Farmer functions and added doxycomments 2014-01-28 16:26:44 +01:00
Witch.cpp
Witch.h
Wither.cpp
Wither.h
Wolf.cpp Fixed teleport to air, if owner is flying. 2014-02-01 20:22:12 +04:00
Wolf.h Made wolves compatible with new AI code 2014-01-24 20:46:47 +00:00
Zombie.cpp Zombies and skeletons use AI 2014-01-24 23:56:05 +00:00
Zombie.h
Zombiepigman.cpp
Zombiepigman.h