When using ChunkWorx to generate multiple chunks, the server would sometimes fail an assert because it would generate a chunk even when it was successfully loaded. This was caused by chunks queued in cWorld's m_SetChunkDataQueue and thus being marked as "InQueue" although they were already loaded. Solved by adding a new parameter to chunk coord callbacks specifying whether the operation succeeded or failed, and using that instead of the chunk presence flag to decide whether to generate or not. |
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Android | ||
docs | ||
Install | ||
lib | ||
Server | ||
src | ||
tests | ||
Tools | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
app.yml | ||
appveyor.yml | ||
CIbuild.sh | ||
circle.yml | ||
cloc-exclude.txt | ||
CMakeLists.txt | ||
compile.sh | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
CONTRIBUTORS | ||
CoverityModel.cpp | ||
Doxyfile | ||
easyinstall.sh | ||
GETTING-STARTED.md | ||
LICENSE | ||
README.md | ||
SetFlags.cmake | ||
stats.cmd | ||
uploadCoverage.sh |
Cuberite
![weekly tips](http://img.shields.io/gratipay/cuberite.svg?style=flat)
Cuberite is a Minecraft-compatible multiplayer game server that is written in C++ and designed to be efficient with memory and CPU, as well as having a flexible Lua Plugin API. Cuberite is compatible with the vanilla Minecraft client.
Cuberite can run on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.
We currently support Release 1.7 and 1.8 (not beta) Minecraft protocol versions.
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Installation
Hosted Cuberite is available DIY on DigitalOcean: and Gamocosm also offers Cuberite support.
For Linux there is an easy installation method, just run this in your terminal:
curl -s https://raw.githubusercontent.com/cuberite/cuberite/master/easyinstall.sh | sh
For Windows, you just need to download a file and extract it:
For other operating systems you need to download and compile yourself. This can be done either manually, or with this automatic script:
bash -c "$(wget -O - https://raw.githubusercontent.com/cuberite/cuberite/master/compile.sh)"
There is also an archive of binary builds on the buildserver: http://builds.cuberite.org
Compiling the server yourself has other benefits: you may get better performance performance (1.5-3x as fast) and it supports more operating systems. See the COMPILING.md file for more details.
Contributing
Cuberite is licensed under the Apache License V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.
Check out the CONTRIBUTING.md file for more details.
Other Stuff
For other stuff, including plugins and discussion, check out the forums and Plugin API.