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cuberite-2a/source/Protocol
madmaxoft@gmail.com cf87169737 Refactored cInventory to use cItemGrid for the actual Storage
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 07:30:39 +00:00
..
ChunkDataSerializer.cpp Source files cleanup: ChunkDataSerializer is Protocol-related 2012-09-23 21:37:46 +00:00
ChunkDataSerializer.h Source files cleanup: ChunkDataSerializer is Protocol-related 2012-09-23 21:37:46 +00:00
Protocol14x.cpp Fixed compilation on Linux 2013-04-28 19:40:39 +00:00
Protocol14x.h Moved the Speed member into cEntity class instead of its descendants. 2013-02-21 21:55:36 +00:00
Protocol15x.cpp Added 1.5.2 compatibility. 2013-05-08 11:10:55 +00:00
Protocol15x.h Added 1.5.2 compatibility. 2013-05-08 11:10:55 +00:00
Protocol125.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Protocol125.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
Protocol132.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Protocol132.h My OCD has alpha-sorted some stuff :) 2012-10-21 08:01:59 +00:00
Protocol.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
ProtocolRecognizer.cpp Added 1.5.2 compatibility. 2013-05-08 11:10:55 +00:00
ProtocolRecognizer.h Added 1.5.2 compatibility. 2013-05-08 11:10:55 +00:00