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AggressiveMonster.cpp
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Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
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2012-12-21 12:52:14 +00:00 |
AggressiveMonster.h
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Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
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2012-12-21 12:52:14 +00:00 |
Bat.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Bat.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Blaze.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Blaze.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Cavespider.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Cavespider.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Chicken.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Chicken.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Cow.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Cow.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Creeper.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Creeper.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Enderman.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Enderman.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Ghast.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Ghast.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Magmacube.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Magmacube.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Monster.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Monster.h
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Mooshroom.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Mooshroom.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Ocelot.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Ocelot.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
PassiveAggressiveMonster.cpp
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Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
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2012-12-21 12:52:14 +00:00 |
PassiveAggressiveMonster.h
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Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
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2012-12-21 11:04:08 +00:00 |
PassiveMonster.cpp
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Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
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2012-12-21 11:04:08 +00:00 |
PassiveMonster.h
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Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
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2012-12-21 11:04:08 +00:00 |
Pig.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Pig.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Sheep.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Sheep.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Silverfish.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Silverfish.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Skeleton.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Skeleton.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Slime.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Slime.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Spider.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Spider.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Squid.cpp
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Squid.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Villager.cpp
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Villager.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Witch.cpp
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Witch.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Wolf.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Wolf.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Zombie.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Zombie.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |
Zombiepigman.cpp
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Added sounds to levers and mobs
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2012-12-21 18:05:34 +00:00 |
Zombiepigman.h
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Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
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2012-12-21 12:21:20 +00:00 |