1
0
cuberite-2a/source/AllToLua.pkg
faketruth 41ba1a7642 Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
Removed cPlugin_Lua, obviously
cPluginManager stores plugins by their (folder)name
cPluginManager now scans the Plugins folder for potential plugins and adds them as non-loaded plugins
Added a DisablePlugin and LoadPlugin to disable and load plugins on a per-plugin basis instead of all at once
cPluginManager::FindPlugins refreshes the plugin list by removing non-existing plugins and adding new plugins
Made it incredibly easy to use new plugins from the WebAdmin
Exposed some food/hunger related functions in cPlayer to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@959 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 23:34:47 +00:00

48 lines
933 B
Plaintext

$#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
$#include "tolua_base.h"
$cfile "ChunkDef.h"
$cfile "Torch.h"
$cfile "Stairs.h"
$cfile "Ladder.h"
$cfile "Vine.h"
$cfile "../iniFile/iniFile.h"
$cfile "BlockID.h"
$cfile "Defines.h"
$cfile "LuaFunctions.h"
$cfile "StringMap.h"
$cfile "ChatColor.h"
$cfile "ClientHandle.h"
$cfile "Entity.h"
$cfile "Pawn.h"
$cfile "Player.h"
$cfile "PluginManager.h"
$cfile "Plugin.h"
$cfile "Plugin_NewLua.h"
$cfile "Server.h"
$cfile "World.h"
$cfile "Inventory.h"
$cfile "Item.h"
$cfile "ChestEntity.h"
$cfile "WebAdmin.h"
$cfile "WebPlugin.h"
$cfile "Pickup.h"
$cfile "Root.h"
$cfile "OSSupport/TCPLink.h"
$cfile "Vector3f.h"
$cfile "Vector3d.h"
$cfile "Vector3i.h"
$cfile "Matrix4f.h"
$cfile "Cuboid.h"
$cfile "MCLogger.h"
$cfile "Tracer.h"
$cfile "Group.h"
$cfile "BlockArea.h"
$cfile "LuaChunk.h"
$cfile "CraftingRecipes.h"
$cfile "LuaItems.h"