102 lines
2.0 KiB
C++
102 lines
2.0 KiB
C++
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// NoiseTest.cpp
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// Implements the main app entrypoint
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#include "Globals.h"
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#include <time.h>
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#include "Noise.h"
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void SaveValues(NOISE_DATATYPE * a_Values, const AString & a_FileName)
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{
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cFile f;
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if (!f.Open(a_FileName, cFile::fmWrite))
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{
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LOGWARNING("Cannot write file %s", a_FileName.c_str());
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return;
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}
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for (int y = 0; y < 256; y++)
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{
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unsigned char val[256];
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for (int x = 0; x < 256; x++)
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{
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val[x] = std::min(255, std::max(0, (int)(256 * a_Values[x + 256 * y])));
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}
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f.Write(val, 256);
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}
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}
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clock_t TestCubicNoise(void)
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{
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cCubicNoise Cubic(0);
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NOISE_DATATYPE Values[256 * 256];
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// Do a speed test:
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clock_t Begin = clock();
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for (int i = 0; i < 1000; i++)
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{
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Cubic.Generate2D(Values, 256, 256, 0, (NOISE_DATATYPE)25.6, 0, (NOISE_DATATYPE)25.6);
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}
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clock_t Ticks = clock() - Begin;
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LOG("cCubicNoise generating 1000 * 256x256 values took %d ticks (%.02f sec)", Ticks, (double)Ticks / CLOCKS_PER_SEC);
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// Save the results into a file for visual comparison:
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SaveValues(Values, "NoiseCubic.raw");
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return Ticks;
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}
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clock_t TestOldNoise(void)
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{
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cNoise Noise(0);
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NOISE_DATATYPE Values[256 * 256];
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// Do a speed test:
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clock_t Begin = clock();
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for (int i = 0; i < 1000; i++)
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{
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for (int y = 0; y < 256; y++)
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{
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float fy = (float)y / 10;
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for (int x = 0; x < 256; x++)
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{
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Values[x + 256 * y] = Noise.CubicNoise2D((float)x / 10, fy);
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} // for x
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} // for y
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}
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clock_t Ticks = clock() - Begin;
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LOG("cNoise generating 1000 * 256x256 values took %d ticks (%.02f sec)", Ticks, (double)Ticks / CLOCKS_PER_SEC);
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// Save the results into a file for visual comparison:
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SaveValues(Values, "NoiseOld.raw");
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return Ticks;
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}
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int main(int argc, char * argv[])
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{
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new cMCLogger(); // Create a logger (will set itself as the main instance
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clock_t NewTicks = TestCubicNoise();
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clock_t OldTicks = TestOldNoise();
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LOG("New method is %.02fx faster", (double)OldTicks / NewTicks);
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LOG("Press Enter to quit program");
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getchar();
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}
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