5402b214b3
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement. |
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BoundingBox | ||
ByteBuffer | ||
ChunkData | ||
CompositeChat | ||
ConsoleColors | ||
FastRandom | ||
Generating | ||
HTTP | ||
LoadablePieces | ||
LuaThreadStress | ||
Network | ||
NoiseTest | ||
OSSupport | ||
SchematicFileSerializer | ||
CMakeLists.txt |