1
0
cuberite-2a/source
luksor111@gmail.com 8ca150b700 Added initial adventure mode support
Added missing Emerald crafting recipe
You get more fall damage when jumping
Torch no longer protects players from fall damage
Fixed Ender Chest drops

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1070 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-27 19:55:23 +00:00
..
Blocks Added initial adventure mode support 2012-11-27 19:55:23 +00:00
Generating Adjusted the default for chunk generator structures. 2012-11-20 20:04:49 +00:00
Items Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
Mobs Refactored the world time. 2012-11-01 21:38:20 +00:00
OSSupport SocketThreads fixes for crashes reported in FS #272 2012-11-22 14:10:21 +00:00
Protocol Aggressive debug mode cByteBuffer validity checking. 2012-11-20 20:44:47 +00:00
Simulator Fixed boolean comparison. 2012-11-16 16:03:56 +00:00
squirrelbindings Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
UI Fixed issues with pickups. 2012-10-24 12:48:25 +00:00
WorldStorage Android: Made the initial pre-calculated spawn area smaller 2012-11-16 22:06:12 +00:00
AllToLua.bat Nightbuild: bindings are automatically update before the build 2012-06-07 20:30:29 +00:00
AllToLua.pkg Refactored the world time. 2012-11-01 21:38:20 +00:00
AllToLua.sh Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files 2012-06-03 23:35:17 +00:00
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp Added primary server version interface to cRoot and "primaryserverversion" console command. 2012-11-20 21:28:43 +00:00
Bindings.h Added primary server version interface to cRoot and "primaryserverversion" console command. 2012-11-20 21:28:43 +00:00
BlockArea.cpp BlockArea: Added const-ness to non-modifying functions, so that a const cBlockArea & can be used. 2012-10-14 17:02:06 +00:00
BlockArea.h Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidian 2012-10-14 20:10:03 +00:00
BlockEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
BlockID.cpp Rails don't turn grass into dirt underneath them. (Patch contributed by STR_Warrior) 2012-11-25 20:31:07 +00:00
BlockID.h Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
ByteBuffer.cpp ByteBuffer: Fixed buffer overrun possibility. 2012-11-22 20:51:06 +00:00
ByteBuffer.h More ByteBuffer checks: Is it used from a single thread only? 2012-11-22 20:42:33 +00:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChestEntity.cpp Double chests are now working, and with sound. (FS #69) 2012-10-20 21:53:09 +00:00
ChestEntity.h Double chests are now working, and with sound. (FS #69) 2012-10-20 21:53:09 +00:00
Chunk.cpp Removed an unused obsolete function chain - cWorld::GetChunkBlockData() 2012-11-11 15:06:31 +00:00
Chunk.h Removed an unused obsolete function chain - cWorld::GetChunkBlockData() 2012-11-11 15:06:31 +00:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block. 2012-10-20 11:40:34 +00:00
ChunkMap.cpp Removed an unused obsolete function chain - cWorld::GetChunkBlockData() 2012-11-11 15:06:31 +00:00
ChunkMap.h Removed an unused obsolete function chain - cWorld::GetChunkBlockData() 2012-11-11 15:06:31 +00:00
ChunkSender.cpp Fixed more valgrind issues 2012-10-27 07:51:01 +00:00
ChunkSender.h Source files cleanup: OSSupport-related files in a separate subfolder, renamed. 2012-09-23 21:23:33 +00:00
ClientHandle.cpp Fixed wrong c++ standard assumptions about bools. 2012-11-18 21:50:05 +00:00
ClientHandle.h Fixed block breaking in survival. 2012-11-12 11:10:01 +00:00
CraftingRecipes.cpp CraftingRecipes parse now dumps lines it cannot parse. 2012-11-18 13:09:13 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Defines.h Added initial adventure mode support 2012-11-27 19:55:23 +00:00
Doors.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Endianness.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Entity.cpp Removed a few debugging messages from the release builds. 2012-10-06 19:00:03 +00:00
Entity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FallingBlock.cpp Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
FallingBlock.h Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
FurnaceEntity.cpp Furnace now lights up when smelting items 2012-11-26 14:42:24 +00:00
FurnaceEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FurnaceRecipe.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FurnaceRecipe.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Globals.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Globals.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
GroupManager.cpp Android: Made the initial pre-calculated spawn area smaller 2012-11-16 22:06:12 +00:00
GroupManager.h Converted some const char*s and std::strings to AStrings 2012-10-18 21:54:56 +00:00
HeartBeat.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
HeartBeat.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Inventory.cpp Fixed issues with pickups. 2012-10-24 12:48:25 +00:00
Inventory.h Fixed issues with pickups. 2012-10-24 12:48:25 +00:00
Item.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Item.h Cleanup: Removed deprecated functions from Lua API 2012-11-11 14:05:48 +00:00
JukeboxEntity.cpp Fixed drops for: Stone, Mycelium, Redstone Torch. 2012-11-24 09:50:38 +00:00
JukeboxEntity.h Added jukeboxes (patch contributed by Luksor) 2012-10-21 07:46:28 +00:00
Ladder.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LeakFinder.cpp Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
LeakFinder.h Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
LightingThread.cpp Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
LightingThread.h Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
Log.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Log.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
lua5.1.dll Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) 2011-11-09 22:17:30 +00:00
LuaChunk.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaChunk.h Moved blockticking into blockhandler classes. 2012-10-03 08:52:11 +00:00
LuaCommandBinder.cpp Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now) 2012-10-13 23:34:47 +00:00
LuaCommandBinder.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaItems.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
main.cpp Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command. 2012-10-19 22:09:33 +00:00
ManualBindings.cpp Fixed manual bindings' ForEachXXX mapping not checking the object instance for validity. 2012-10-21 08:14:27 +00:00
ManualBindings.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MCLogger.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
MCLogger.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
MemoryLeak.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MersenneTwister.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MonsterConfig.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
MonsterConfig.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Noise.inc Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
NoteEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Pawn.cpp Refactored the world time. 2012-11-01 21:38:20 +00:00
Pawn.h Refactored the world time. 2012-11-01 21:38:20 +00:00
Pickup.cpp Fixed issues with pickups. 2012-10-24 12:48:25 +00:00
Pickup.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Piston.cpp Completely removed the old (buggy) redstone simulator. 2012-10-06 20:04:58 +00:00
Piston.h Got rid of nonsense logging in cPiston's direction calc. 2012-10-20 19:38:03 +00:00
Player.cpp Added initial adventure mode support 2012-11-27 19:55:23 +00:00
Player.h Added initial adventure mode support 2012-11-27 19:55:23 +00:00
Plugin_NewLua.cpp Cleanup: Removed deprecated functions from Lua API 2012-11-11 14:05:48 +00:00
Plugin_NewLua.h Cleanup: Removed deprecated functions from Lua API 2012-11-11 14:05:48 +00:00
Plugin_Squirrel.cpp Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
Plugin_Squirrel.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
Plugin.cpp Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now) 2012-10-13 23:34:47 +00:00
Plugin.h Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now) 2012-10-13 23:34:47 +00:00
PluginManager.cpp Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now) 2012-10-13 23:34:47 +00:00
PluginManager.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
ReferenceManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Android: Made the initial pre-calculated spawn area smaller 2012-11-16 22:06:12 +00:00
Root.h Added primary server version interface to cRoot and "primaryserverversion" console command. 2012-11-20 21:28:43 +00:00
Server.cpp Added "primaryserverversion" to the "help" list. 2012-11-20 21:41:33 +00:00
Server.h Settings.ini is read only once on server start 2012-11-11 14:23:47 +00:00
Sign.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SignEntity.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SignEntity.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.cpp Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
StackWalker.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Stairs.h Double chests are formed correctly in all situations (meta is adjusted for the neighboring chest) 2012-10-20 20:16:55 +00:00
StringCompression.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringUtils.cpp Added a Printf() function that returns a new AString by value. 2012-11-15 10:58:46 +00:00
StringUtils.h Added a Printf() function that returns a new AString by value. 2012-11-15 10:58:46 +00:00
tolua_base.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
tolua++.exe Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua. 2012-06-04 14:58:17 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Torch.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Tracer.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Tracer.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Vector3d.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3d.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vine.h Vine decay (patch contributed by funmaker) 2012-10-22 18:00:05 +00:00
virtual_method_hooks.lua Modified ToLua additional script to allow multi-usertype virtual functions 2012-06-13 17:19:13 +00:00
WebAdmin.cpp Fixed boolean comparison. 2012-11-16 16:03:56 +00:00
WebAdmin.h Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
WebPlugin.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
WebPlugin.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
World.cpp Android: Made the initial pre-calculated spawn area smaller 2012-11-16 22:06:12 +00:00
World.h Removed an unused obsolete function chain - cWorld::GetChunkBlockData() 2012-11-11 15:06:31 +00:00