fe6fa23a97
* Implemented suggestions
28 lines
355 B
C++
28 lines
355 B
C++
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#pragma once
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#include "AggressiveMonster.h"
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class cWitch :
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public cAggressiveMonster
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{
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typedef cAggressiveMonster super;
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public:
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cWitch();
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CLASS_PROTODEF(cWitch);
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
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bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); }
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} ;
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