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Personal fork of Cuberite
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faketruth 8a21fbf0ce I think I fixed the memory leaks in the converter
Updated makefile for Unix

I changed how the converter works, now you simply put the .exe in the folder you want to convert and run it, it'll output all the files in ./world

git-svn-id: http://mc-server.googlecode.com/svn/trunk@132 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-27 17:59:08 +00:00
converter I think I fixed the memory leaks in the converter 2011-12-27 17:59:08 +00:00
iniFile Source for additional projects 2011-10-03 19:25:04 +00:00
jsoncpp-src-0.5.0 Source for additional projects 2011-10-03 19:25:04 +00:00
lua-5.1.4 Source for additional projects 2011-10-03 19:25:04 +00:00
Plugins Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() 2011-12-26 21:54:08 +00:00
source Slightly cleaner block change interactions static in header 2011-12-27 16:27:22 +00:00
squirrel_3_0_1_stable It's a Squirrel!! 2011-11-08 01:25:01 +00:00
tolua++-1.0.93 Source for additional projects 2011-10-03 19:25:04 +00:00
VC2010 Some kind of 'template' world generator that right now just generates an all dirt world. You can use this to test new algorithms 2011-12-26 23:23:05 +00:00
webadmin Source for additional projects 2011-10-03 19:25:04 +00:00
WebServer Compiles for linux 2011-10-21 21:25:29 +00:00
zlib-1.2.5 Source for additional projects 2011-10-03 19:25:04 +00:00
clean.bat Setting files 2011-10-03 19:39:53 +00:00
furnace.txt Setting files 2011-10-03 19:39:53 +00:00
groups.ini Setting files 2011-10-03 19:39:53 +00:00
items.ini Digging leaves with shears now drops leaves 2011-12-22 21:36:24 +00:00
Lua-LICENSE.txt Setting files 2011-10-03 19:39:53 +00:00
makefile Some kind of 'template' world generator that right now just generates an all dirt world. You can use this to test new algorithms 2011-12-26 23:23:05 +00:00
monsters.ini Setting files 2011-10-03 19:39:53 +00:00
recipes.txt Setting files 2011-10-03 19:39:53 +00:00
settings.ini Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() 2011-12-26 21:54:08 +00:00
terrain.ini Setting files 2011-10-03 19:39:53 +00:00
users.ini It's a Squirrel!! 2011-11-08 01:25:01 +00:00
webadmin.ini Setting files 2011-10-03 19:39:53 +00:00