e8f230f24e
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6
17 lines
277 B
C++
17 lines
277 B
C++
#pragma once
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#include "cAggressiveMonster.h"
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class cSkeleton : public cAggressiveMonster
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{
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public:
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cSkeleton();
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~cSkeleton();
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virtual bool IsA( const char* a_EntityType );
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virtual void Tick(float a_Dt);
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virtual void KilledBy( cEntity* a_Killer );
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};
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