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cuberite-2a/source/cSimulatorManager.h
lapayo94@gmail.com 9f77572fb0 - improved Simulator system
-> Manager handles all ticks -> advantage: Much easier to add new simulators, because you only have to register them in the manager

- moved sand and gravel simulation to a Simulator-class (cSandSimulator)

- Made Squid a little bit more funny and realistic, because it dies now when it´s not in water

-Escaping mobs run now faster than normal (They just walked away before :D)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@125 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 20:57:12 +00:00

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388 B
C++

#pragma once
#include "cSimulator.h"
#include <vector>
class cSimulatorManager
{
public:
cSimulatorManager();
~cSimulatorManager();
void Simulate( float a_Dt );
void WakeUp(int a_X, int a_Y, int a_Z);
void RegisterSimulator(cSimulator *a_Simulator, short a_Rate);
protected:
std::vector <std::pair<cSimulator *, short> *> m_Simulators;
long long m_Ticks;
};