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cuberite-2a/source/blocks/BlockEntity.h
lapayo94@gmail.com f6ae6002c3 Fixed Bug #236
Workbench, Chest and Furnace are usable again

git-svn-id: http://mc-server.googlecode.com/svn/trunk@755 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 10:44:19 +00:00

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454 B
C++

#pragma once
#include "Block.h"
class cBlockEntityHandler : public cBlockHandler
{
public:
cBlockEntityHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
a_World->UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ);
}
virtual bool IsUseable() override
{
return true;
}
};