d5f8701f63
git-svn-id: http://mc-server.googlecode.com/svn/trunk@807 0a769ca7-a7f5-676a-18bf-c427514a06d6
257 lines
11 KiB
Lua
257 lines
11 KiB
Lua
local function Buttons_Player( Name )
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return "<form method='POST'><input type='hidden' name='PlayerName' value='"..Name.."'><input type='submit' name='PlayerExact' value='Exact'><input type='submit' name='Player3x3' value='3x3'></form>"
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end
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local function Button_World( Name )
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return "<form method='POST'><input type='hidden' name='WorldName' value='"..Name.."'><input type='submit' name='SelectWorld' value='Select'></form>"
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end
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function HandleRequest_Generation( Request )
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local Content = ""
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if (Request.PostParams["AGHRRRR"] ~= nil) then
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GENERATION_STATE = 0
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WW_instance:SaveAllChunks()
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WW_instance:UnloadUnusedChunks()
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LOGERROR("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": works ABORTED by admin")
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end
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--Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
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-- PROCESSING
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--------------------------------------------------------------------------------------------------
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local function ProcessingContent()
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local _small_content = ""
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_small_content = _small_content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
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_small_content = _small_content .. "<h4>World for operations:</h4>"..WORK_WORLD
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if (OPERATION_CODE == 0) then
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_small_content = _small_content .. "<h4>Operation:</h4>Generation"
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elseif (OPERATION_CODE == 1) then
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_small_content = _small_content .. "<h4>Operation:</h4>Regeneration"
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end
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_small_content = _small_content .. "<h4>Area: </h4>["..AreaStartX..":"..AreaStartZ.."] ["..AreaEndX..":"..AreaEndZ.."]"
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_small_content = _small_content .. "<h4>Progress:</h4>"..CURRENT.."/"..TOTAL
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_small_content = _small_content .. "<br>"
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_small_content = _small_content .. "<form method='POST'>"
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_small_content = _small_content .. "<input type='submit' name='AGHRRRR' value='Stop'>"
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_small_content = _small_content .. "</form>"
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return _small_content
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end
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if (GENERATION_STATE == 2 or GENERATION_STATE == 4) then
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Content = ProcessingContent()
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return Content
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end
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-- SELECTING
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--------------------------------------------------------------------------------------------------
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if ( Request.PostParams["FormSetWorld"] ) then
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WORK_WORLD = Request.PostParams["FormWorldName"]
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WW_instance = cRoot:Get():GetWorld(WORK_WORLD)
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end
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if( Request.PostParams["SelectWorld"] ~= nil
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and Request.PostParams["WorldName"] ~= nil ) then -- World is selected!
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WORK_WORLD = Request.PostParams["WorldName"]
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WW_instance = cRoot:Get():GetWorld(WORK_WORLD)
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end
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if(Request.PostParams["OperationGenerate"] ~= nil) then
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OPERATION_CODE = 0
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end
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if(Request.PostParams["OperationReGenerate"] ~= nil) then
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OPERATION_CODE = 1
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end
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if (GENERATION_STATE == 0) then
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if( Request.PostParams["FormAreaStartX"] ~= nil
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and Request.PostParams["FormAreaStartZ"] ~= nil
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and Request.PostParams["FormAreaEndX"] ~= nil
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and Request.PostParams["FormAreaEndZ"] ~= nil ) then --(Re)Generation valid!
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-- COMMON (Re)gen
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if( Request.PostParams["StartArea"]) then
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AreaStartX = tonumber(Request.PostParams["FormAreaStartX"])
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AreaStartZ = tonumber(Request.PostParams["FormAreaStartZ"])
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AreaEndX = tonumber(Request.PostParams["FormAreaEndX"])
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AreaEndZ = tonumber(Request.PostParams["FormAreaEndZ"])
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PLUGIN.IniFile:DeleteValue("Area data", "StartX")
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PLUGIN.IniFile:DeleteValue("Area data", "StartZ")
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PLUGIN.IniFile:DeleteValue("Area data", "EndX")
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PLUGIN.IniFile:DeleteValue("Area data", "EndZ")
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PLUGIN.IniFile:SetValueI("Area data", "StartX", AreaStartX)
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PLUGIN.IniFile:SetValueI("Area data", "StartZ", AreaStartZ)
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PLUGIN.IniFile:SetValueI("Area data", "EndX", AreaEndX)
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PLUGIN.IniFile:SetValueI("Area data", "EndZ", AreaEndZ)
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if (OPERATION_CODE == 0) then
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GENERATION_STATE = 1
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elseif (OPERATION_CODE == 1) then
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GENERATION_STATE = 3
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end
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PLUGIN.IniFile:WriteFile()
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Content = ProcessingContent()
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return Content
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end
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end
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if( Request.PostParams["FormRadialX"] ~= nil
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and Request.PostParams["FormRadialZ"] ~= nil
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and Request.PostParams["FormRadius"] ~= nil ) then --(Re)Generation valid!
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-- COMMON (Re)gen
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if( Request.PostParams["StartRadial"]) then
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RadialX = tonumber(Request.PostParams["FormRadialX"])
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RadialZ = tonumber(Request.PostParams["FormRadialZ"])
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Radius = tonumber(Request.PostParams["FormRadius"])
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AreaStartX = RadialX - Radius
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AreaStartZ = RadialZ - Radius
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AreaEndX = RadialX + Radius
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AreaEndZ = RadialZ + Radius
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PLUGIN.IniFile:DeleteValue("Radial data", "RadialX")
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PLUGIN.IniFile:DeleteValue("Radial data", "RadialZ")
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PLUGIN.IniFile:DeleteValue("Radial data", "Radius")
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PLUGIN.IniFile:SetValueI("Radial data", "RadialX", RadialX)
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PLUGIN.IniFile:SetValueI("Radial data", "RadialZ", RadialZ)
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PLUGIN.IniFile:SetValueI("Radial data", "Radius", Radius)
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if (OPERATION_CODE == 0) then
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GENERATION_STATE = 1
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elseif (OPERATION_CODE == 1) then
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GENERATION_STATE = 3
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end
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PLUGIN.IniFile:WriteFile()
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Content = ProcessingContent()
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return Content
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end
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end
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-- POINT REGEN!
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if( Request.PostParams["FormPointX"] ~= nil
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and Request.PostParams["FormPointZ"] ~= nil ) then --ReGeneration valid!
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-- EXACT
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if ( Request.PostParams["PointExact"] ~= nil) then
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AreaStartX = tonumber(Request.PostParams["FormPointX"])
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AreaStartZ = tonumber(Request.PostParams["FormPointZ"])
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AreaEndX = AreaStartX
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AreaEndZ = AreaStartZ
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GENERATION_STATE = 3
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Content = ProcessingContent()
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return Content
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end
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-- 3x3
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if ( Request.PostParams["Point3x3"] ~= nil) then
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AreaStartX = tonumber(Request.PostParams["FormPointX"]) - 1
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AreaStartZ = tonumber(Request.PostParams["FormPointZ"]) - 1
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AreaEndX = AreaStartX + 2
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AreaEndZ = AreaStartZ + 2
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GENERATION_STATE = 3
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Content = ProcessingContent()
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return Content
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end
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end
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local GetAreaByPlayer = function(Player)
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-- Player is valid only within this function, it cannot be stord and used later!
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AreaStartX = Player:GetChunkX()
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AreaStartZ = Player:GetChunkZ()
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end
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-- PLAYERS REGEN!
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if( Request.PostParams["PlayerExact"] ~= nil
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and Request.PostParams["PlayerName"] ~= nil ) then -- Making BOOM! I meant, regenereate...
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cRoot:Get():GetWorld(WORK_WORLD):DoWithPlayer(Request.PostParams["PlayerName"],GetAreaByPlayer)
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AreaEndX = AreaStartX
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AreaEndZ = AreaStartZ
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GENERATION_STATE = 3
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Content = ProcessingContent()
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return Content
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end
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if( Request.PostParams["Player3x3"] ~= nil
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and Request.PostParams["PlayerName"] ~= nil ) then -- Making BOOM! I meant, regenereate...
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cRoot:Get():GetWorld(WORK_WORLD):DoWithPlayer(Request.PostParams["PlayerName"],GetAreaByPlayer)
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AreaStartX = AreaStartX - 1
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AreaStartZ = AreaStartZ - 1
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AreaEndX = AreaStartX + 2
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AreaEndZ = AreaStartZ + 2
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GENERATION_STATE = 3
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Content = ProcessingContent()
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return Content
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end
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end
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--Content = Content .. "<h4>World for operations: " .. WORK_WORLD .. "</h4>"
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--Content = Content .. "<form method='POST'>"
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--Content = Content .. "<input type='text' name='FormWorldName' value='Input world name here'><input type='submit' name='FormSetWorld' value='Set world'>"
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--Content = Content .. "</form>"
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-- SELECTING WORK_WORLD
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Content = Content .. "<h4>World for operations: " .. WORK_WORLD .. "</h4>"
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Content = Content .. "<table>"
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local WorldNum = 0
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local AddWorldToTable = function(World)
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WorldNum = WorldNum + 1
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Content = Content .. "<tr>"
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Content = Content .. "<td style='width: 10px;'>" .. WorldNum .. ".</td>"
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Content = Content .. "<td>" .. World:GetName() .. "</td>"
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Content = Content .. "<td>" .. Button_World(World:GetName()) .. "</td>"
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Content = Content .. "</tr>"
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end
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cRoot:Get():ForEachWorld(AddWorldToTable)
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if( WorldNum == 0 ) then
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Content = Content .. "<tr><td>No worlds! O_O</td></tr>"
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end
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Content = Content .. "</table>"
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Content = Content .. "<br>"
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-- SELECTING OPERATION
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if (OPERATION_CODE == 0) then
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Content = Content .. "<h4>Operation: Generation</h4>"
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elseif (OPERATION_CODE == 1) then
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Content = Content .. "<h4>Operation: Regeneration</h4>"
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end
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Content = Content .. "<form method='POST'>"
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Content = Content .. "<input type='submit' name='OperationGenerate' value='Generation'>"
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Content = Content .. "<input type='submit' name='OperationReGenerate' value='Regeneration'>"
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Content = Content .. "</form>"
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-- SELECTING AREA
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Content = Content .. "<h4>Area: </h4>Start X, Start Z; End X, End Z"
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Content = Content .. "<form method='POST'>"
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Content = Content .. "<input type='text' name='FormAreaStartX' value='" .. AreaStartX .. "'><input type='text' name='FormAreaStartZ' value='" .. AreaStartZ .. "'>"
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Content = Content .. "<input type='text' name='FormAreaEndX' value='" .. AreaEndX .. "'><input type='text' name='FormAreaEndZ' value='" .. AreaEndZ .. "'>"
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Content = Content .. "<input type='submit' name='StartArea' value='Start'>"
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Content = Content .. "</form>"
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-- SELECTING RADIAL
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Content = Content .. "<h4>Radial: </h4>Center X, Center Z, Raduis (0 to any)"
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Content = Content .. "<form method='POST'>"
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Content = Content .. "<input type='text' name='FormRadialX' value='" .. RadialX .. "'><input type='text' name='FormRadialZ' value='" .. RadialZ .. "'><input type='text' name='FormRadius' value='" .. Radius .. "'>"
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Content = Content .. "<input type='submit' name='StartRadial' value='Start'>"
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Content = Content .. "</form>"
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Content = Content .. "<br>"
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Content = Content .. "<br>"
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Content = Content .. "<br>"
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-- SELECTING POINT
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Content = Content .. "<h4>Point regeneration:</h4> X, Z"
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Content = Content .. "<form method='POST'>"
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Content = Content .. "<input type='text' name='FormPointX' value='0'><input type='text' name='FormPointZ' value='0'>"
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Content = Content .. "<input type='submit' name='PointExact' value='Exact'>"
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Content = Content .. "<input type='submit' name='Point3x3' value='3x3'>"
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Content = Content .. "</form>"
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-- SELECTING PLAYERS
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Content = Content .. "<h4>Player-based regeneration:</h4>"
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Content = Content .. "<table>"
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local PlayerNum = 0
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local AddPlayerToTable = function( Player )
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PlayerNum = PlayerNum + 1
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Content = Content .. "<tr>"
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Content = Content .. "<td style='width: 10px;'>" .. PlayerNum .. ".</td>"
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Content = Content .. "<td>" .. Player:GetName() .. "</td>"
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Content = Content .. "<td>" .. Buttons_Player(Player:GetName()) .. "</td>"
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Content = Content .. "</tr>"
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end
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if (cRoot:Get():GetWorld(WORK_WORLD) == nil) then
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Content = Content .. "<tr><td>Incorrect world selection</td></tr>"
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else
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cRoot:Get():GetWorld(WORK_WORLD):ForEachPlayer( AddPlayerToTable )
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if( PlayerNum == 0 ) then
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Content = Content .. "<tr><td>No connected players</td></tr>"
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end
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end
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Content = Content .. "</table>"
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Content = Content .. "<br>"
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return Content
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end |