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cuberite-2a/monsters.ini
lapayo94@gmail.com 1e9af56a67 - Implemented Drops from Burning animals
- added right monster health and attack strength
- refactored the Pawn/Monster/Player class a little bit
- changed some namings to fit the style

git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-28 02:10:05 +00:00

111 lines
1.5 KiB
INI

[Spider]
AttackRange=5.0
AttackRate=1
AttackDamage=1.0
SightDistance=25.0
MaxHealth=10
[Chicken]
AttackRange=5.0
AttackRate=1
AttackDamage=1.0
SightDistance=25.0
MaxHealth=4
[Cow]
AttackRange=5.0
AttackRate=1
AttackDamage=1.0
SightDistance=25.0
MaxHealth=10
[Pig]
AttackRange=5.0
AttackRate=1
AttackDamage=1.0
SightDistance=25.0
MaxHealth=10
[Sheep]
AttackRange=5.0
AttackRate=1
AttackDamage=1.0
SightDistance=25.0
MaxHealth=8
[Squid]
AttackRange=5.0
AttackRate=1
AttackDamage=1.0
SightDistance=25.0
MaxHealth=10
[Enderman]
AttackRange=5.0
AttackRate=1
AttackDamage=4.0
SightDistance=25.0
MaxHealth=40
[Zombiepigman]
AttackRange=5.0
AttackRate=1
AttackDamage=5.0
SightDistance=25.0
MaxHealth=20
[Cavespider]
AttackRange=5.0
AttackRate=1
AttackDamage=2.0
SightDistance=25.0
MaxHealth=12
[Creeper]
AttackRange=5.0
AttackRate=1
AttackDamage=0.0
SightDistance=25.0
MaxHealth=20
[Ghast]
AttackRange=5.0
AttackRate=1
AttackDamage=0.0
SightDistance=25.0
MaxHealth=10
[Silverfish]
AttackRange=5.0
AttackRate=1
AttackDamage=1.0
SightDistance=25.0
MaxHealth=8
[Skeleton]
AttackRange=5.0
AttackRate=1
AttackDamage=4.0
SightDistance=25.0
MaxHealth=20
[Slime]
AttackRange=5.0
AttackRate=1
AttackDamage=10.0
SightDistance=25.0
MaxHealth=32
[Spider]
AttackRange=5.0
AttackRate=1
AttackDamage=2.0
SightDistance=25.0
MaxHealth=16
[Zombie]
AttackRange=5.0
AttackRate=1
AttackDamage=4.0
SightDistance=25.0
MaxHealth=20