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cuberite-2a/source/Generating
Tiger Wang d4f8a057dd Generation and simulation defaults
...are no longer set, instead, the server operator is told to set them.
2013-08-14 22:26:15 +01:00
..
BioGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
BioGen.h Re-worked generator subobject ownership, added a cache for the CompositionGen 2013-05-05 19:56:45 +00:00
Caves.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Caves.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
ChunkDesc.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
ChunkDesc.h Re-worked generator subobject ownership, added a cache for the CompositionGen 2013-05-05 19:56:45 +00:00
ChunkGenerator.cpp Re-worked generator subobject ownership, added a cache for the CompositionGen 2013-05-05 19:56:45 +00:00
ChunkGenerator.h Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities. 2013-02-08 16:01:44 +00:00
CompoGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
CompoGen.h Re-worked generator subobject ownership, added a cache for the CompositionGen 2013-05-05 19:56:45 +00:00
ComposableGenerator.cpp Generation and simulation defaults 2013-08-14 22:26:15 +01:00
ComposableGenerator.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
DistortedHeightmap.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
DistortedHeightmap.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
EndGen.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
EndGen.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
FinishGen.cpp Added the End height and composition generators. 2013-06-22 18:41:08 +00:00
FinishGen.h The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
HeiGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
HeiGen.h DistortedHeightmap: Small optimizations, memory leak fix. 2013-05-06 12:20:25 +00:00
MineShafts.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
MineShafts.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Noise3DGenerator.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Noise3DGenerator.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Ravines.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Ravines.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
StructGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
StructGen.h Initial version of "DistortedMembraneOverhangs" 2013-04-25 19:29:56 +00:00
Trees.cpp Trees: fixed a glitch in large jungle trees' leaves (1 column was missing) 2013-03-19 07:54:56 +00:00
Trees.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00