48 lines
666 B
C++
48 lines
666 B
C++
|
|
#pragma once
|
|
|
|
#include "BlockHandler.h"
|
|
#include "../World.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cBlockDeadBushHandler :
|
|
public cBlockHandler
|
|
{
|
|
public:
|
|
cBlockDeadBushHandler(BLOCKTYPE a_BlockType)
|
|
: cBlockHandler(a_BlockType)
|
|
{
|
|
}
|
|
|
|
|
|
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
|
|
{
|
|
// Don't drop anything
|
|
}
|
|
|
|
|
|
virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
|
|
{
|
|
return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SAND);
|
|
}
|
|
|
|
|
|
virtual bool DoesAllowBlockOnTop(void) override
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
virtual bool CanBePlacedOnSide() override
|
|
{
|
|
return false;
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|