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cuberite-2a/source/Blocks
2013-04-27 13:23:20 +00:00
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BlockBed.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockBed.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockBrewingStand.h
BlockCactus.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockCauldron.h
BlockChest.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockCloth.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockCobWeb.h Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
BlockCrops.h Added carrots and potatoes handling, bonemealing and proper lighting. 2013-04-05 13:45:00 +00:00
BlockDirt.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockDispenser.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockDoor.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockDoor.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockEnderchest.h
BlockEntity.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockFarmland.h
BlockFenceGate.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockFire.h
BlockFlower.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockFlowerPot.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockFluid.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockFurnace.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
BlockGlass.h
BlockGlowstone.h
BlockGravel.h
BlockHandler.cpp Fixed a few possible crashes with out-of-bounds Y coords 2013-04-27 13:23:20 +00:00
BlockHandler.h BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches. 2013-03-26 21:06:12 +00:00
BlockIce.h
BlockLadder.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockLeaves.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockLever.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockLever.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockMelon.h
BlockMushroom.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockMycelium.h
BlockNote.h
BlockOre.h
BlockPiston.cpp Fixed piston placement. 2013-01-20 09:12:56 +00:00
BlockPiston.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockRail.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockRedstone.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockRedstone.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockRedstoneRepeater.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockRedstoneRepeater.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockRedstoneTorch.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
BlockSand.h
BlockSapling.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockSign.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockSlab.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
BlockSnow.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockStairs.h BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches. 2013-03-26 21:06:12 +00:00
BlockStems.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockStone.h
BlockSugarcane.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockTallGrass.h Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. 2013-03-15 20:18:11 +00:00
BlockTNT.h Initial implementation of explosions and TNT block 2013-04-18 02:42:45 +00:00
BlockTorch.h BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches. 2013-03-26 21:06:12 +00:00
BlockVine.h BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches. 2013-03-26 21:06:12 +00:00
BlockWood.h
BlockWorkbench.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00