ea2ed2c918
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
20 lines
362 B
C++
20 lines
362 B
C++
#pragma once
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class Vector3i;
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class cWorld;
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class cSimulator
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{
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public:
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cSimulator( cWorld* a_World );
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~cSimulator();
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virtual void Simulate( float a_Dt ) = 0;
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virtual void WakeUp( int a_X, int a_Y, int a_Z );
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virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) = 0;
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protected:
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virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0;
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cWorld * m_World;
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}; |