.. |
md5
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
packets
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Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
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2011-10-26 18:47:50 +00:00 |
AllToLua.bat
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
AllToLua.pkg
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
Bindings.cpp
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Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
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2011-10-26 16:49:01 +00:00 |
Bindings.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
BlockID.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cAuthenticator.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cAuthenticator.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cBlockEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cBlockingTCPLink.cpp
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cBlockingTCPLink.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cBlockToPickup.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cBlockToPickup.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCavespider.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cCavespider.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cChatColor.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChatColor.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChestEntity.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChestEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChicken.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChicken.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChunk.cpp
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Using SSE instructions for noise (terrain generation)
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2011-10-25 18:57:38 +00:00 |
cChunk.h
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cChunkLoader.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChunkLoader.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cChunkMap.cpp
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cChunkMap.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cClientHandle.cpp
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Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
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2011-10-26 18:47:50 +00:00 |
cClientHandle.h
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Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
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2011-10-26 18:47:50 +00:00 |
cCow.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cCow.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cCraftingWindow.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCraftingWindow.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCreeper.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cCreeper.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cCriticalSection.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCriticalSection.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCuboid.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cCuboid.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cEnderman.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cEnderman.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cEntity.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cEvent.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cEvent.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceEntity.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceRecipe.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceRecipe.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceWindow.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cFurnaceWindow.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGenSettings.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGenSettings.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGhast.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cGhast.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cGroup.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGroup.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGroupManager.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cGroupManager.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cHeartBeat.cpp
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cHeartBeat.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cInventory.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cInventory.h
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Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
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2011-10-26 16:49:01 +00:00 |
cItem.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLadder.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLog.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLog.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLuaCommandBinder.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cLuaCommandBinder.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMakeDir.cpp
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Fixed bug in cMakeDir where it would only create directories named "world"
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2011-10-26 13:07:39 +00:00 |
cMakeDir.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMCLogger.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMCLogger.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMonster.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMonster.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMonsterConfig.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cMonsterConfig.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cNoise.cpp
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Using SSE instructions for noise (terrain generation)
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2011-10-25 18:57:38 +00:00 |
cNoise.h
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Using SSE instructions for noise (terrain generation)
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2011-10-25 18:57:38 +00:00 |
cPawn.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPawn.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPickup.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPickup.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPig.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cPig.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cPlayer.cpp
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cPlayer.h
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cPlugin_Lua.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPlugin_Lua.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPlugin.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPlugin.h
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Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
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2011-10-26 16:49:01 +00:00 |
cPluginManager.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cPluginManager.h
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
cRecipeChecker.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cRecipeChecker.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cReferenceManager.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cReferenceManager.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cRoot.cpp
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Fixed bug in cMakeDir where it would only create directories named "world"
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2011-10-26 13:07:39 +00:00 |
cRoot.h
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Fixed bug in cMakeDir where it would only create directories named "world"
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2011-10-26 13:07:39 +00:00 |
cSemaphore.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSemaphore.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cServer.cpp
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Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
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2011-10-23 00:18:44 +00:00 |
cServer.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSheep.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSheep.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSign.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSignEntity.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSignEntity.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSilverfish.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSilverfish.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSkeleton.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSkeleton.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSleep.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSleep.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
cSlime.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSlime.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSocket.cpp
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Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
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2011-10-23 00:18:44 +00:00 |
cSocket.h
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
cSpider.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSpider.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSquid.cpp
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-25 23:46:01 +00:00 |
cSquid.h
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cStairs.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cStringMap.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cStringMap.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTCPLink.cpp
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
cTCPLink.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cThread.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cThread.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTimer.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTimer.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTorch.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTracer.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTracer.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWaterSimulator.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWaterSimulator.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebAdmin.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebAdmin.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebPlugin.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebPlugin.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindow.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindow.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindowOwner.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWolf.cpp
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cWolf.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cWorld.cpp
|
Updated VS2010 project files
|
2011-10-26 13:27:16 +00:00 |
cWorld.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cZombie.cpp
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cZombie.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cZombiepigman.cpp
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cZombiepigman.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
Defines.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Endianness.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
FileDefine.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
LuaFunctions.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
main.cpp
|
Found something that calls a function when a segfault happens, might be useful.
|
2011-10-22 00:15:12 +00:00 |
ManualBindings.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
ManualBindings.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Matrix4f.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Matrix4f.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
MCSocket.h
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
MemoryLeak.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
PacketID.h
|
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
|
2011-10-26 16:49:01 +00:00 |
tolua_base.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
tolua++.exe
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
tolua++.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3d.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3d.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3f.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
Vector3f.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
Vector3i.cpp
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
Vector3i.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
virtual_method_hooks.lua
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |