97eda34a94
Furnaces now smelt the correct number of items. Furnaces store their contents in a cItemGrid. Furnace window is updated with correct items and progressbars. Furnace recipes now use ticks instead of milliseconds. Furnaces save and load their state completely, not missing a smelt operation. Hoppers take items out of furnaces. Dropped the cSlotAreaDropSpenser class, replaced it with generic cSlotAreaItemGrid git-svn-id: http://mc-server.googlecode.com/svn/trunk@1601 0a769ca7-a7f5-676a-18bf-c427514a06d6
76 lines
2.3 KiB
Plaintext
76 lines
2.3 KiB
Plaintext
#*****************#
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# Furnace Recipes #
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#*****************#
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#
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#
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#******************************************************#
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# Basic Notation Help
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#
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# **** Item Definition ****
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# An Item is defined by an Item Type, an amount (and damage)
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# The damage is optional, and if not specified it's assumed to be 0
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#
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# -Cactus Green:
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# 351 : 1 ( : 2 )
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# ItemType : Amount ( : Damage )
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#
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#
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# **** Recipe and result ****
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#
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# 4:1@200=1:1 -> Produces 1 smooth stone from 1 cobblestone in 200 ticks (10 seconds)
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#
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# 4 : 1 @ 200 = 1 : 1
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# ItemType : Amount @ ticks = ItemID : Amount
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#
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#
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# **** Fuel ****
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#
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# !17:1 = 300 -> 1 Wood burns for 300 ticks (15 s)
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#
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# ! 17 : 1 = 300
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# Fuel ItemType : Amount = ticks
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#
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#******************************************************#
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#--------------------------
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# Smelting recipes
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4:1 @ 200 = 1:1 # 1 Cobblestone -> 1 Rock
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15:1 @ 200 = 265:1 # 1 Iron Ore -> 1 Iron Ingot
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14:1 @ 200 = 266:1 # 1 Gold Ore -> 1 Gold Ingot
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153:1 @ 200 = 406:1 # 1 Quartz Ore -> 1 Quartz
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12:1 @ 200 = 20:1 # 1 Sand -> 1 Glass
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319:1 @ 200 = 320:1 # 1 Raw Pork -> 1 Cooked Pork
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363:1 @ 200 = 364:1 # 1 Raw Beef -> 1 Cooked Beef (steak)
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365:1 @ 200 = 366:1 # 1 Raw Chicken -> 1 Cooked Chicken
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337:1 @ 200 = 336:1 # 1 Clay -> 1 Clay Brick
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87:1 @ 200 = 405:1 # 1 NetherRack -> 1 NetherBrick
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349:1 @ 200 = 350:1 # 1 Raw Fish -> 1 Cooked Fish
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17:1 @ 200 = 263:1:1 # 1 Log -> 1 Charcoal
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81:1 @ 200 = 351:1:2 # 1 Cactus -> 1 Green Dye
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#--------------------------
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# Fuels
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! 263:1 = 1600 # 1 Charcoal -> 80 sec
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! 42:126:1 = 150 # 1 Halfslab -> 7.5 seconds
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! 5:1 = 300 # 1 Planks -> 15 sec
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! 280:1 = 100 # 1 Stick -> 5 sec
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! 85:1 = 300 # 1 Fence -> 15 sec
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! 53:1 = 300 # 1 Wooden Stairs -> 15 sec
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! 58:1 = 300 # 1 Crafting Table -> 15 sec
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! 47:1 = 300 # 1 Bookshelf -> 15 sec
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! 54:1 = 300 # 1 Chest -> 15 sec
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! 84:1 = 300 # 1 Jukebox -> 15 sec
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! 327:1 = 200000 # 1 Lava Bucket -> 1000 sec
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! 17:1 = 300 # 1 Wood -> 15 sec
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! 6:1 = 100 # 1 Sapling -> 5 sec
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