36 lines
1.6 KiB
Lua
36 lines
1.6 KiB
Lua
return
|
|
{
|
|
HOOK_CHUNK_GENERATING =
|
|
{
|
|
CalledWhen = "A chunk is about to be generated. Plugin can override the built-in generator.",
|
|
DefaultFnName = "OnChunkGenerating", -- also used as pagename
|
|
Desc = [[
|
|
This hook is called before the world generator starts generating a chunk. The plugin may provide
|
|
some or all parts of the generation, by-passing the built-in generator. The function is given access
|
|
to the {{cChunkDesc|ChunkDesc}} object representing the contents of the chunk. It may override parts
|
|
of the built-in generator by using the object's <i>SetUseDefaultXXX(false)</i> functions. After all
|
|
the callbacks for a chunk have been processed, the server will generate the chunk based on the
|
|
{{cChunkDesc|ChunkDesc}} description - those parts that are set for generating (by default
|
|
everything) are generated, the rest are read from the ChunkDesc object.</p>
|
|
<p>
|
|
See also the {{OnChunkGenerated|HOOK_CHUNK_GENERATED}} hook.
|
|
]],
|
|
Params =
|
|
{
|
|
{ Name = "World", Type = "{{cWorld}}", Notes = "The world to which the chunk will be added" },
|
|
{ Name = "ChunkX", Type = "number", Notes = "X-coord of the chunk" },
|
|
{ Name = "ChunkZ", Type = "number", Notes = "Z-coord of the chunk" },
|
|
{ Name = "ChunkDesc", Type = "{{cChunkDesc}}", Notes = "Generated chunk data." },
|
|
},
|
|
Returns = [[
|
|
If this function returns true, the server will not call any other plugin with the same chunk. If
|
|
this function returns false, the server will call the rest of the plugins with the same chunk,
|
|
possibly overwriting the ChunkDesc's contents.
|
|
]],
|
|
}, -- HOOK_CHUNK_GENERATING
|
|
}
|
|
|
|
|
|
|
|
|