1
0
cuberite-2a/source/Bindings.h
faketruth 787382caf8 Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380
Also removed the SetClientHandle() function from cPlayer
Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed'
Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &'
Exposed some more functions to Lua

git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07 13:36:30 +00:00

9 lines
189 B
C

/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 03/07/12 14:22:38.
*/
/* Exported function */
TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);