..
Blocks
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Generating
Added water and lava springs.
2013-03-14 09:52:57 +00:00
Items
Player can sit in minecarts (but not move them yet)
2013-03-03 19:05:11 +00:00
md5
Mobs
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
OSSupport
Added water and lava springs.
2013-03-14 09:52:57 +00:00
Protocol
Release 1.5 supported, yay :)
2013-03-14 20:34:37 +00:00
Simulator
Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block)
2013-03-14 20:03:42 +00:00
squirrelbindings
UI
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
WorldStorage
Anvil: Removed excessive debugging output
2013-03-11 11:03:24 +00:00
AllToLua.bat
Nightbuild: bindings are automatically update before the build
2012-06-07 20:30:29 +00:00
AllToLua.pkg
IPv6 support + removed cTCPLink from Lua API
2013-03-05 09:53:29 +00:00
AllToLua.sh
Authenticator.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Authenticator.h
Bindings.cpp
Added water and lava springs.
2013-03-14 09:52:57 +00:00
Bindings.h
Added water and lava springs.
2013-03-14 09:52:57 +00:00
BlockArea.cpp
Implemented the cBlockArea:RelLine() API function.
2013-02-13 19:54:26 +00:00
BlockArea.h
BlockEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
BlockID.cpp
Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
2013-02-16 11:12:56 +00:00
BlockID.h
Added missing item types, fixed placing stone walls.
2013-03-03 14:00:49 +00:00
ByteBuffer.cpp
ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata.
2012-12-27 07:11:37 +00:00
ByteBuffer.h
ChatColor.cpp
ChatColor.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChestEntity.cpp
Double chests are now working, and with sound. (FS #69 )
2012-10-20 21:53:09 +00:00
ChestEntity.h
Chunk.cpp
Fix for the Vaporize fluid simulator when loading chunks.
2013-03-14 20:02:52 +00:00
Chunk.h
Player can sit in minecarts (but not move them yet)
2013-03-03 19:05:11 +00:00
Chunk.inl.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ChunkDef.h
Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
2013-03-14 08:00:24 +00:00
ChunkMap.cpp
Fix for the Vaporize fluid simulator when loading chunks.
2013-03-14 20:02:52 +00:00
ChunkMap.h
Player can sit in minecarts (but not move them yet)
2013-03-03 19:05:11 +00:00
ChunkSender.cpp
Fixed more valgrind issues
2012-10-27 07:51:01 +00:00
ChunkSender.h
ClientHandle.cpp
Player can sit in minecarts (but not move them yet)
2013-03-03 19:05:11 +00:00
ClientHandle.h
Player can sit in minecarts (but not move them yet)
2013-03-03 19:05:11 +00:00
CraftingRecipes.cpp
CraftingRecipes.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Cuboid.cpp
Cuboid.h
Defines.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
DispenserEntity.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
DispenserEntity.h
Doors.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Endianness.h
Entity.cpp
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Entity.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
FallingBlock.cpp
SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall
2013-03-03 08:40:37 +00:00
FallingBlock.h
Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
2013-03-02 19:57:09 +00:00
FurnaceEntity.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
FurnaceEntity.h
FurnaceRecipe.cpp
FurnaceRecipe.h
Globals.cpp
Globals.h
IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address
2013-03-05 20:46:40 +00:00
Group.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Group.h
GroupManager.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
GroupManager.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Inventory.cpp
Inventory.h
Item.cpp
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Item.h
cItems: Fixed parameter names according to conventions
2013-01-27 04:04:18 +00:00
JukeboxEntity.cpp
Fixed drops for: Stone, Mycelium, Redstone Torch.
2012-11-24 09:50:38 +00:00
JukeboxEntity.h
Ladder.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
LeakFinder.cpp
Fixed a crash in LeakFinder when out of memory
2013-03-11 17:10:00 +00:00
LeakFinder.h
Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
2012-10-19 22:09:33 +00:00
LightingThread.cpp
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
LightingThread.h
Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!)
2012-11-16 09:40:15 +00:00
Log.cpp
BiomeVisualiser: initial import
2013-02-03 20:37:13 +00:00
Log.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
lua5.1.dll
LuaFunctions.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
main.cpp
ManualBindings.cpp
Plugins can now bind console commands
2013-02-15 13:00:59 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
MCLogger.cpp
MCLogger.h
BiomeVisualiser: initial import
2013-02-03 20:37:13 +00:00
MemoryLeak.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
MersenneTwister.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Minecart.cpp
Minecarts get saved into Anvil.
2013-03-09 20:08:39 +00:00
Minecart.h
Minecarts get saved into Anvil.
2013-03-09 20:08:39 +00:00
MonsterConfig.cpp
MonsterConfig.h
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
2012-12-22 09:39:13 +00:00
Noise.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Noise.h
Noise.inc
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
NoteEntity.cpp
NoteEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Pawn.cpp
Pawn.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Pickup.cpp
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Pickup.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Piston.cpp
Piston.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Player.cpp
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
Player.h
Plugin_NewLua.cpp
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
Plugin_NewLua.h
Plugin_Squirrel.cpp
Plugin_Squirrel.h
Merged the usable portion of the "gens" branch.
2013-01-25 10:12:29 +00:00
Plugin.cpp
Plugin.h
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
PluginManager.cpp
Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
2013-02-21 13:47:01 +00:00
PluginManager.h
ProbabDistrib.cpp
Added water and lava springs.
2013-03-14 09:52:57 +00:00
ProbabDistrib.h
Added water and lava springs.
2013-03-14 09:52:57 +00:00
ReferenceManager.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
ReferenceManager.h
Root.cpp
Moved client socket accepting into a separate thread object, cListenThread
2013-03-04 21:13:08 +00:00
Root.h
Plugins can now bind console commands
2013-02-15 13:00:59 +00:00
Server.cpp
IPv6 support + removed cTCPLink from Lua API
2013-03-05 09:53:29 +00:00
Server.h
Made ListenThread an OSSupport part, as it's generic enough
2013-03-05 20:47:29 +00:00
Sign.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
SignEntity.cpp
SignEntity.h
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
SquirrelCommandBinder.cpp
Removed the SquirrelVM.
2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h
StackWalker.cpp
StackWalker.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Stairs.h
Pickups are now being saved into Anvil.
2013-03-09 14:35:43 +00:00
StringCompression.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StringCompression.h
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
StringMap.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
StringMap.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
StringUtils.cpp
Added water and lava springs.
2013-03-14 09:52:57 +00:00
StringUtils.h
Added water and lava springs.
2013-03-14 09:52:57 +00:00
tolua_base.h
tolua++.exe
tolua++.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Torch.h
Tracer.cpp
Source files cleanup: The rest of the files renamed.
2012-09-23 22:09:57 +00:00
Tracer.h
Vector3d.cpp
Vector3d.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3f.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3f.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
Vector3i.cpp
Attempt to bring sanity to newlines across systems.
2012-06-14 13:06:06 +00:00
Vector3i.h
Vine.h
virtual_method_hooks.lua
WebAdmin.cpp
WebAdmin.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
WebPlugin.cpp
WebPlugin.h
World.cpp
Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block)
2013-03-14 20:03:42 +00:00
World.h
Initial nether composition generator
2013-03-11 17:15:34 +00:00