44 lines
729 B
C++
44 lines
729 B
C++
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#pragma once
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#include "BlockHandler.h"
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#include "../Items/ItemHandler.h"
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class cBlockDoubleSlabHandler :
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public cBlockHandler
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{
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public:
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cBlockDoubleSlabHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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if (m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB)
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{
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m_BlockType = E_BLOCK_STONE_SLAB;
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}
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else
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{
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m_BlockType = E_BLOCK_WOODEN_SLAB;
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}
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a_Pickups.push_back(cItem(m_BlockType, 2, a_BlockMeta));
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}
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virtual const char * GetStepSound(void) override
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{
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return ((m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone";
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}
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} ;
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