1
0
cuberite-2a/MCServer/Plugins/Core/save-reload-stop.lua
2013-07-27 16:24:03 +01:00

19 lines
594 B
Lua

function HandleSaveAllCommand( Split, Player )
cRoot:Get():SaveAllChunks();
Player:SendMessage(cChatColor.Green .. "All the worlds are saved")
return true;
end
function HandleStopCommand( Split, Player )
Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
cRoot:Get():QueueExecuteConsoleCommand("stop")
return true
end
function HandleReloadCommand( Split, Player )
Server = cRoot:Get():GetServer()
Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
cRoot:Get():GetPluginManager():ReloadPlugins()
return true
end