4df23d19b7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
31 lines
997 B
C++
31 lines
997 B
C++
#pragma once
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#include "BlockHandler.h"
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class cBlockDoorHandler : public cBlockHandler
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{
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public:
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cBlockDoorHandler(BLOCKTYPE a_BlockID);
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virtual void OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_Dir) override;
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virtual void OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z) override;
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virtual void OnDigging(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z) override;
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virtual void OnUse(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z) override;
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virtual AString GetStepSound(void) override;
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virtual char GetDropCount() override;
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virtual bool IsUseable() override
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{
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return true;
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}
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virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override;
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virtual int GetDropID() override
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{
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return (m_BlockID == E_BLOCK_WOODEN_DOOR) ? E_ITEM_WOODEN_DOOR : E_ITEM_IRON_DOOR;
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}
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virtual bool CanBePlacedOnSide() override
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{
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return false;
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}
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}; |