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ClassicFluidSimulator.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
ClassicFluidSimulator.h
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
DelayedFluidSimulator.cpp
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
DelayedFluidSimulator.h
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
FireSimulator.cpp
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New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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2013-03-01 19:35:29 +00:00 |
FireSimulator.h
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New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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2013-03-01 19:35:29 +00:00 |
FloodyFluidSimulator.cpp
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
FloodyFluidSimulator.h
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
FluidSimulator.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
FluidSimulator.h
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
RedstoneSimulator.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
RedstoneSimulator.h
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
SandSimulator.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
SandSimulator.h
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
Simulator.cpp
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New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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2013-03-01 19:35:29 +00:00 |
Simulator.h
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New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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2013-03-01 19:35:29 +00:00 |
SimulatorManager.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
SimulatorManager.h
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |