b1df5ae46d
Corrected red carpet recipe.
646 lines
33 KiB
Plaintext
646 lines
33 KiB
Plaintext
# This file describes the crafting recipes that MCServer knows.
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# The syntax is as follows:
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# <Line> = <Recipe>#<Comment>
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# <Recipe> = <Result> = <Ingredient1> | <Ingredient2> | ... | <IngredientN>
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# <IngredientN> = <ItemID>, <X1> : <Y1>, <X2> : <Y2>, ..., <Xn> : <Yn>
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# <ItemID> = <ItemType> [^<DamageValue>]
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# <Xn>, <Yn> = "1" .. "3", or "*" for any value. "*:*" can be replaced by a single "*".
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# <Result> = <ItemType> [^<DamageValue>] [, <Count>]
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#
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# The Xn, Yn coordinates are a reference to the crafting grid:
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# 1:1 | 2:1 | 3:1
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# 1:2 | 2:2 | 3:2
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# 1:3 | 2:3 | 3:3
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#
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# <ItemType> can be either a number, or an item name (checked against items.ini)
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#
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# ^<DamageValue> is optional, if not present, the default damage for the given item is used
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#
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# If the DamageValue in the ingredients list is set to -1, the ingredient matches the specified item with any DamageValue.
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# This is used e. g. for "any planks -> sticks", or beds using any color wool etc.
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#
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# Ingredients with an asterisk for a coord will not match already matched crafting grid items. This enables simplifying some of the recipes,
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# e. g. hoe: "Iron, 2:1, *:1"
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# -- this means "one iron at 2:1, and another one at either 1:1 or 3:1"
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#
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# To require multiple items of the same type in a slot, specify the slot number several times:
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# "Iron, 1:1, 2:2, 2:2"
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# -- this means "take one iron from slot 1:1 and two irons from slot 2:2"
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# Note that asterisked items cannot require multiple items in a single slot.
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#
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# Note that due to technical problems, it is NOT advised to use asterisked ingredients in crossing directions, such as "*:1, "2:*".
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# The parser may be unable to match such a recipe to the crafting grid!
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#
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# Whitespace is optional. Use it reasonably. Please do NOT use Tabs in the middle of lines!
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#******************************************************#
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# Basic Crafts
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#
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# Need to list each of the four log types, otherwise all logs would get converted into apple planks (^0)
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OakPlanks, 4 = OakLog, *
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SprucePlanks, 4 = SpruceLog, *
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BirchPlanks, 4 = BirchLog, *
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JunglePlanks, 4 = JungleLog, *
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AcaciaPlanks, 4 = AcaciaLog, *
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DarkOakPlanks, 4 = DarkOakLog, *
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Stick, 4 = Planks^-1, 2:2, 2:3
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Torch, 4 = Stick, 1:2 | Coal^-1, 1:1
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Workbench = Planks^-1, 1:1, 1:2, 2:1, 2:2
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Chest = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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TrappedChest = TripWireHook, 1:1 | Chest, 2:1
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EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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#******************************************************#
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# Blocks
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#
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IronBlock = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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GoldBlock = GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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RedstoneBlock = RedstoneDust, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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CoalBlock = Coal, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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QuartzBlock = NetherQuartz, 1:1, 1:2, 2:1, 2:2
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NetherBrick = netherbrickitem, 1:1, 1:2, 2:1, 2:2
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Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2
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Wool = String, 1:1, 1:2, 2:1, 2:2
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TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
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PillarQuartzBlock, 2 = QuartzBlock, 1:1, 1:2
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ChiseledQuartzBlock = QuartzSlab, 1:1, 1:2
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HayBale = Wheat, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
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ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
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BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2
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PolishedGranite, 4 = Granite, 1:1, 1:2, 2:1, 2:2
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PolishedDiorite, 4 = Diorite, 1:1, 1:2, 2:1, 2:2
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PolishedAndesite, 4 = Andesite, 1:1, 1:2, 2:1, 2:2
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Granite, 2 = Diorite, * | NetherQuartz, *
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Diorite, 2 = Cobblestone, * | NetherQuartz, *
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Andesite, 2 = Diorite, * | Cobblestone, *
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StoneBrick, 4 = Stone, 1:1, 1:2, 2:1, 2:2
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BookShelf = Planks^-1, 1:1, 2:1, 3:1, 1:3, 2:3, 3:3 | Book, 1:2, 2:2, 3:2
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Sandstone, 4 = Sand, 1:1, 1:2, 2:1, 2:2
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SmoothSandstone, 4 = Sandstone, 1:1, 1:2, 2:1, 2:2
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OrnamentSandstone = SandstoneSlab, 1:1, 1:2
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JackOLantern = Pumpkin, 1:1 | Torch, 1:2
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CoarsedDirt, 4 = Dirt, 1:1, 2:2 | Gravel, 1:2, 2:1
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CoarsedDirt, 4 = Gravel, 1:1, 2:2 | Dirt, 1:2, 2:1
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SlimeBlock = Slimeball, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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Prismarine = PrismarineShard, 1:1, 1:2, 2:1, 2:2
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PrismarineBricks = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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DarkPrismarine = PrismarineShard, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Inksac, 2:2
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SeaLantern = PrismarineShard, 1:1, 1:3, 3:1, 3:3 | PrismarineCrystals, 1:2, 2:1, 2:2, 2:3, 3:2
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RedSandstone, 4 = RedSand, 1:1, 1:2, 2:1, 2:2
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ChiseledRedSandstone, 4 = RedSandstoneSlab, 1:1, 1:2
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SmoothRedSandstone, 4 = RedSand, 1:1, 1:2, 2:1, 2:2
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MossyStoneBrick = Stonebrick, * | Vines, *
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Leather = RabbitHide, 1:1, 1:2, 2:1, 2:2
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# Slabs:
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StoneSlab, 6 = Stone, 1:1, 2:1, 3:1
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SandstoneSlab, 6 = Sandstone, 1:1, 2:1, 3:1
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SpruceWoodSlab, 6 = SprucePlanks, 1:1, 2:1, 3:1
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BirchWoodSlab, 6 = BirchPlanks, 1:1, 2:1, 3:1
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JungleWoodSlab, 6 = JunglePlanks, 1:1, 2:1, 3:1
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AcaciaWoodSlab, 6 = AcaciaPlanks, 1:1, 2:1, 3:1
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DarkOakWoodSlab, 6 = DarkOakPlanks, 1:1, 2:1, 3:1
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OakWoodSlab, 6 = OakPlanks, 1:1, 2:1, 3:1
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CobblestoneSlab, 6 = Cobblestone, 1:1, 2:1, 3:1
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BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1
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StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1
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NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1
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Quartzslab, 6 = QuartzBlock, 1:1, 2:1, 3:1
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snow, 6 = SnowBlock, 1:1, 2:1, 3:1
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RedSandstoneSlab, 6 = RedSandstone, 1:1, 2:1, 3:1
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# Stairs:
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SpruceWoodStairs, 4 = SprucePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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SpruceWoodStairs, 4 = SprucePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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BirchWoodStairs, 4 = BirchPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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BirchWoodStairs, 4 = BirchPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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JungleWoodStairs, 4 = JunglePlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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JungleWoodStairs, 4 = JunglePlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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AcaciaWoodStairs, 4 = AcaciaPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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AcaciaWoodStairs, 4 = AcaciaPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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DarkOakWoodStairs, 4 = DarkOakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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DarkOakWoodStairs, 4 = DarkOakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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WoodStairs, 4 = OakPlanks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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WoodStairs, 4 = OakPlanks, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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cobblestoneStairs, 4 = Cobblestone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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cobblestoneStairs, 4 = Cobblestone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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BrickStairs, 4 = BrickBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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BrickStairs, 4 = BrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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NetherBrickStairs, 4 = NetherBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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quartzstairs, 4 = QuartzBlock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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quartzstairs, 4 = QuartzBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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StoneBrickStairs, 4 = StoneBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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StoneBrickStairs, 4 = StoneBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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RedSandstoneStairs, 4 = RedSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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RedSandstoneStairs, 4 = RedSandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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#******************************************************#
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# Tools
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#
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# Axes:
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WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 1:1, 1:2
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WoodenAxe = Stick, 2:2, 2:3 | Planks^-1, 2:1, 3:1, 3:2
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StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 1:1, 1:2
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StoneAxe = Stick, 2:2, 2:3 | Cobblestone, 2:1, 3:1, 3:2
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GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 1:1, 1:2
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GoldenAxe = Stick, 2:2, 2:3 | GoldIngot, 2:1, 3:1, 3:2
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IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 1:1, 1:2
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IronAxe = Stick, 2:2, 2:3 | IronIngot, 2:1, 3:1, 3:2
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DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 1:1, 1:2
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DiamondAxe = Stick, 2:2, 2:3 | Diamond, 2:1, 3:1, 3:2
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# Pickaxes:
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WoodenPickaxe = Stick, 2:2, 2:3 | Planks^-1, 1:1, 2:1, 3:1
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StonePickaxe = Stick, 2:2, 2:3 | Cobblestone, 1:1, 2:1, 3:1
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GoldenPickaxe = Stick, 2:2, 2:3 | GoldIngot, 1:1, 2:1, 3:1
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IronPickaxe = Stick, 2:2, 2:3 | IronIngot, 1:1, 2:1, 3:1
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DiamondPickaxe = Stick, 2:2, 2:3 | Diamond, 1:1, 2:1, 3:1
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# Shovels:
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WoodenShovel = Stick, 2:2, 2:3 | Planks^-1, 2:1
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StoneShovel = Stick, 2:2, 2:3 | Cobblestone, 2:1
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GoldenShovel = Stick, 2:2, 2:3 | GoldIngot, 2:1
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IronShovel = Stick, 2:2, 2:3 | IronIngot, 2:1
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DiamondShovel = Stick, 2:2, 2:3 | Diamond, 2:1
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# Hoes:
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WoodenHoe = Stick, 2:2, 2:3 | Planks^-1, 2:1, *:1
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StoneHoe = Stick, 2:2, 2:3 | Cobblestone, 2:1, *:1
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GoldenHoe = Stick, 2:2, 2:3 | GoldIngot, 2:1, *:1
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IronHoe = Stick, 2:2, 2:3 | IronIngot, 2:1, *:1
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DiamondHoe = Stick, 2:2, 2:3 | Diamond, 2:1, *:1
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Lighter = IronIngot, 1:1 | Flint, 2:2
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Lighter = IronIngot, 2:1 | Flint, 1:2
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Bucket = IronIngot, 1:1, 2:2, 3:1
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Compass = IronIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2
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EmptyMap = Paper, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Compass, 2:2
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Watch = GoldIngot, 2:1, 1:2, 3:2, 2:3 | RedstoneDust, 2:2
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FishingRod = Stick, 1:3, 2:2, 3:1 | String, 3:2, 3:3
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FishingRod = Stick, 3:3, 2:2, 1:1 | String, 1:2, 1:3
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Shears = IronIngot, 1:1, 2:2
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Shears = IronIngot, 2:1, 1:2
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FireCharge = BlazePowder, * | Coal, * | Gunpowder, *
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Lead = String, 1:1, 1:2, 2:1, 3:3 | Slimeball, 2:2
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#******************************************************#
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# Weapons
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#
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WoodenSword = Stick, 2:3 | Planks^-1, 2:1, 2:2
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StoneSword = Stick, 2:3 | Cobblestone, 2:1, 2:2
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GoldenSword = Stick, 2:3 | GoldIngot, 2:1, 2:2
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IronSword = Stick, 2:3 | IronIngot, 2:1, 2:2
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DiamondSword = Stick, 2:3 | Diamond, 2:1, 2:2
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Bow = Stick, 2:1, 1:2, 2:3 | String, 3:1, 3:2, 3:3
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Bow = Stick, 2:1, 3:2, 2:3 | String, 1:1, 1:2, 1:3
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Arrow, 4 = Flint, 1:1 | Stick, 1:2 | Feather, 1:3
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#******************************************************#
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# Armor
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#
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# Helmets:
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LeatherHelmet = Leather, 1:1, 2:1, 3:1, 1:2, 3:2
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ChainmailHelmet = Fire, 1:1, 2:1, 3:1, 1:2, 3:2
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GoldenHelmet = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2
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IronHelmet = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2
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DiamondHelmet = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2
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# Chestplates:
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LeatherChestplate = Leather, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
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ChainmailChestplate = Fire, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
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GoldenChestplate = GoldIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
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IronChestplate = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
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DiamondChestplate = Diamond, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 2:3, 3:3
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# Leggins:
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LeatherPants = Leather, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
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ChainmailPants = Fire, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
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GoldenPants = GoldIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
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IronPants = IronIngot, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
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DiamondPants = Diamond, 1:1, 2:1, 3:1, 1:2, 3:2, 1:3, 3:3
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# Boots:
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LeatherBoots = Leather, 1:1, 3:1, 1:2, 3:2
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ChainmailBoots = Fire, 1:1, 3:1, 1:2, 3:2
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GoldenBoots = GoldIngot, 1:1, 3:1, 1:2, 3:2
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IronBoots = IronIngot, 1:1, 3:1, 1:2, 3:2
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DiamondBoots = Diamond, 1:1, 3:1, 1:2, 3:2
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#******************************************************#
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# Transportation
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#
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CarrotOnAStick = FishingRod, 1:2 | Carrot, 2:3
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Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2
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PoweredMinecart = Minecart, * | Furnace, *
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StorageMinecart = Minecart, * | Chest, *
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TNTMinecart = Minecart, * | TNT, *
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hopperminecart = Minecart, * | Hopper, *
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Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
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PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
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DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
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Boat = Planks^-1, 1:1, 3:1, 1:2, 2:2, 3:2
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ActivatorRail, 6 = IronIngot, 1:1, 1:2, 1:3, 3:1, 3:2, 3:3 | Stick, 2:1, 2:3 | RedstoneTorchon, 2:2
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#******************************************************#
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# Mechanisms
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#
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SpruceDoor, 3 = SprucePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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BirchDoor, 3 = BirchPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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JungleDoor, 3 = JunglePlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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AcaciaDoor, 3 = AcaciaPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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DarkOakDoor, 3 = DarkOakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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WoodenDoor, 3 = OakPlanks, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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IronDoor, 3 = IronIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3
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TrapDoor, 2 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
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IronTrapDoor = IronIngot, 1:1, 1:2, 2:1, 2:2
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WoodPlate = Planks^-1, 1:1, 2:1
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StonePlate = Stone, 1:1, 2:1
|
|
lightweightedpressureplate = IronIngot, 1:1, 2:1
|
|
heavyweightedpressureplate = GoldIngot, 1:1, 2:1
|
|
StoneButton = Stone, 1:1
|
|
WoodenButton = Planks^-1, 1:1
|
|
RedstoneTorchOn = Stick, 1:2 | RedstoneDust, 1:1
|
|
Lever = Cobblestone, 1:2 | Stick, 1:1
|
|
NoteBlock = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
|
|
Jukebox = Planks^-1, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
|
|
Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
|
|
Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3
|
|
Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
|
|
Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3
|
|
DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | WoodenSlab^-1, 1:3, 2:3, 3:3
|
|
Hopper = IronIngot, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2
|
|
Piston = Planks^-1, 1:1, 2:1, 3:1 | RedstoneDust, 2:3 | Cobblestone, 1:2, 3:2, 1:3, 3:3 | IronIngot, 2:2
|
|
StickyPiston = Piston, * | SlimeBall, *
|
|
RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
|
|
TripwireHook, 2 = Planks^-1, 2:3 | stick, 2:2 | IronIngot, 2:1
|
|
|
|
|
|
|
|
|
|
|
|
#******************************************************#
|
|
# Food
|
|
#
|
|
Bowl, 4 = Planks^-1, 1:1, 2:2, 3:1
|
|
MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
|
|
Bread = Wheat, 1:1, 2:1, 3:1
|
|
Sugar = Sugarcane, *
|
|
Cake = MilkBucket, 1:1, 2:1, 3:1 | Sugar, 1:2, 3:2 | Egg, 2:2 | Wheat, 1:3, 2:3, 3:3
|
|
Cookie, 8 = Wheat, *, * | CocoaBeans, *
|
|
GoldenApple = RedApple, 2:2 | GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
|
EnchantedGoldenApple = RedApple, 2:2 | GoldBlock, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
|
Melon = MelonSlice, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
|
MelonSeeds = MelonSlice, *
|
|
PumpkinSeeds, 4 = Pumpkin, *
|
|
PumpkinPie = Pumpkin, * | Sugar, * | egg, *
|
|
Wheat, 9 = Haybale, *
|
|
RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | BrownMushroom, 3:2 | Bowl, 2:3
|
|
RabbitStew = Cooked Rabbit, 2:1 | Carrot, 1:2 | BakedPotato, 2:2 | RedMushroom, 3:2 | Bowl, 2:3
|
|
|
|
|
|
|
|
|
|
|
|
#******************************************************#
|
|
# Miscellaneous
|
|
#
|
|
|
|
# Minerals:
|
|
IronIngot, 9 = IronBlock, *
|
|
GoldIngot, 9 = GoldBlock, *
|
|
Diamond, 9 = DiamondBlock, *
|
|
LapisLazuli, 9 = LapisBlock, *
|
|
Emerald, 9 = EmeraldBlock, *
|
|
RedstoneDust, 9 = RedstoneBlock, *
|
|
Coal, 9 = CoalBlock, *
|
|
Clay, 4 = ClayBlock, *
|
|
SlimeBall, 9 = SlimeBlock, *
|
|
|
|
Painting = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Wool^-1, 2:2
|
|
ItemFrame = Stick, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Leather, 2:2
|
|
Sign, 3 = Planks^-1, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2 | Stick, 2:3
|
|
Ladder, 3 = Stick, 1:1, 3:1, 1:2, 2:2, 3:2, 1:3, 3:3
|
|
GlassPane, 16 = Glass, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
|
|
IronBars, 16 = IronIngot, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
|
|
Paper, 3 = Sugarcane, 1:1, 2:1, 3:1
|
|
Book = Paper, *, *, * | leather, *
|
|
Bookandquill = Book, * | feather, * | inksac, *
|
|
SpruceFence, 3 = SprucePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
|
|
BirchFence, 3 = BirchPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
|
|
JungleFence, 3 = JunglePlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
|
|
DarkOakFence, 3 = DarkOakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
|
|
AcaciaFence, 3 = AcaciaPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
|
|
Fence, 3 = OakPlanks, 1:1, 1:2, 3:1, 3:2 | Stick, 2:1, 2:2
|
|
Cobblestonewall, 6 = cobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
mossycobblestonewall, 6 = mossycobblestone, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
NetherBrickFence, 6 = NetherBrick, 1:1, 2:1, 3:1, 1:2, 2:2, 3:2
|
|
SpruceFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | SprucePlanks, 2:1, 2:2
|
|
BirchFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | BirchPlanks, 2:1, 2:2
|
|
JungleFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | JunglePlanks, 2:1, 2:2
|
|
DarkOakFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | DarkOakPlanks, 2:1, 2:2
|
|
AcaciaFenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | AcaciaPlanks, 2:1, 2:2
|
|
FenceGate = Stick, 1:1, 1:2, 3:1, 3:2 | OakPlanks, 2:1, 2:2
|
|
Bed = Planks^-1, 1:2, 2:2, 3:2 | Wool^-1, 1:1, 2:1, 3:1
|
|
GoldIngot = GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
|
EyeOfEnder = EnderPearl, * | BlazePowder, *
|
|
Beacon = Glass, 1:1, 1:2, 2:1, 3:1, 3:2 | Obsidian, 1:3, 2:3, 3:3 | NetherStar, 2:2
|
|
Anvil = IronBlock, 1:1, 2:1, 3:1 | IronIngot, 2:2, 1:3, 2:3, 3:3
|
|
FlowerPot = Brick, 1:2, 2:3, 3:2
|
|
ArmorStand = Stick, 1:1, 1:3, 2:1, 2:2, 3:1, 3:3 | StoneSlab, 2:3
|
|
|
|
# These are just the basic ones, you can add various shapes and stuff to each of them
|
|
# ToDo: Add the various shapes (saved in NBT-Tags, not in meta)
|
|
# Banners:
|
|
|
|
WhiteBanner = Stick, 2:3 | WhiteWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
OrangeBanner = Stick, 2:3 | OrangeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
MagentaBanner = Stick, 2:3 | MagentaWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
LightBlueBanner = Stick, 2:3 | LightBlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
YellowBanner = Stick, 2:3 | YellowWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
LimeBanner = Stick, 2:3 | LimeWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
PinkBanner = Stick, 2:3 | PinkWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
GrayBanner = Stick, 2:3 | GrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
LightGrayBanner = Stick, 2:3 | LightGrayWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
CyanBanner = Stick, 2:3 | CyanWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
PurpleBanner = Stick, 2:3 | PurpleWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
BlueBanner = Stick, 2:3 | BlueWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
BrownBanner = Stick, 2:3 | BrownWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
GreenBanner = Stick, 2:3 | GreenWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
RedBanner = Stick, 2:3 | RedWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
BlackBanner = Stick, 2:3 | BlackWool, 1:1, 1:2, 2:1, 2:2, 2:1, 2:2
|
|
|
|
|
|
|
|
|
|
|
|
#******************************************************#
|
|
# Dyes
|
|
#
|
|
|
|
WhiteDye, 3 = Bone, *
|
|
RedDye, 2 = Rose, *
|
|
YellowDye, 2 = Dandelion, *
|
|
|
|
# Color mixing, duals:
|
|
OrangeDye, 2 = YellowDye, * | RedDye, *
|
|
CyanDye, 2 = GreenDye, * | BlueDye, *
|
|
PurpleDye, 2 = RedDye, * | BlueDye, *
|
|
GrayDye, 2 = BlackDye, * | WhiteDye, *
|
|
LtBlueDye, 2 = BlueDye, * | WhiteDye, *
|
|
PinkDye, 2 = RedDye, * | WhiteDye, *
|
|
LimeDye, 2 = GreenDye, * | WhiteDye, *
|
|
MagentaDye, 2 = PurpleDye, * | PinkDye, *
|
|
LtGrayDye, 2 = GrayDye, * | WhiteDye, *
|
|
|
|
# triplets:
|
|
LtGrayDye, 3 = BlackDye, * | WhiteDye, *, *
|
|
MagentaDye, 3 = BlueDye, * | PinkDye, * | RedDye, *
|
|
|
|
# quads:
|
|
MagentaDye, 4 = BlueDye, * | WhiteDye, * | RedDye, *, *
|
|
|
|
|
|
|
|
|
|
|
|
#******************************************************#
|
|
# Colored wool:
|
|
#
|
|
WhiteWool = Wool^-1, * | BoneMeal, *
|
|
OrangeWool = WhiteWool, * | OrangeDye, *
|
|
MagentaWool = WhiteWool, * | MagentaDye, *
|
|
LightBlueWool = WhiteWool, * | LightBlueDye, *
|
|
YellowWool = WhiteWool, * | YellowDye, *
|
|
LimeWool = WhiteWool, * | LimeDye, *
|
|
PinkWool = WhiteWool, * | PinkDye, *
|
|
GrayWool = WhiteWool, * | GrayDye, *
|
|
LightGrayWool = WhiteWool, * | LightGrayDye, *
|
|
CyanWool = WhiteWool, * | CyanDye, *
|
|
PurpleWool = WhiteWool, * | PurpleDye, *
|
|
BlueWool = WhiteWool, * | BlueDye, *
|
|
BrownWool = WhiteWool, * | BrownDye, *
|
|
GreenWool = WhiteWool, * | GreenDye, *
|
|
RedWool = WhiteWool, * | RedDye, *
|
|
BlackWool = WhiteWool, * | BlackDye, *
|
|
|
|
OrangeCarpet, 3 = OrangeWool, 1:1, 2:1
|
|
MagentaCarpet, 3 = MagentaWool, 1:1, 2:1
|
|
LightBlueCarpet, 3 = LightBlueWool, 1:1, 2:1
|
|
YellowCarpet, 3 = YellowWool, 1:1, 2:1
|
|
LimeCarpet, 3 = LimeWool, 1:1, 2:1
|
|
PinkCarpet, 3 = PinkWool, 1:1, 2:1
|
|
GrayCarpet, 3 = GrayWool, 1:1, 2:1
|
|
LightGrayCarpet, 3 = LightGrayWool, 1:1, 2:1
|
|
CyanCarpet, 3 = CyanWool, 1:1, 2:1
|
|
PurpleCarpet, 3 = PurpleWool, 1:1, 2:1
|
|
BlueCarpet, 3 = BlueWool, 1:1, 2:1
|
|
BrownCarpet, 3 = BrownWool, 1:1, 2:1
|
|
GreenCarpet, 3 = GreenWool, 1:1, 2:1
|
|
RedCarpet, 3 = RedWool, 1:1, 2:1
|
|
BlackCarpet, 3 = BlackWool, 1:1, 2:1
|
|
WhiteCarpet, 3 = WhiteWool, 1:1, 2:1
|
|
|
|
#******************************************************#
|
|
# Stained Glass:
|
|
#
|
|
OrangeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
|
|
MagentaStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
|
|
LightBlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
|
|
YellowStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2
|
|
LimeStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2
|
|
PinkStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2
|
|
GrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2
|
|
LightGrayStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2
|
|
CyanStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2
|
|
VioletStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2
|
|
BlueStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2
|
|
BrownStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2
|
|
GreenStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
|
|
RedStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
|
|
BlackStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
|
|
WhiteStainedGlass, 8 = Glass, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
|
|
|
|
#******************************************************#
|
|
# Stained Glass Pane:
|
|
#
|
|
OrangeStainedGlassPane, 16 = OrangeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
MagentaStainedGlassPane, 16 = MagentaStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
LightBlueStainedGlassPane, 16 = LightBlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
YellowStainedGlassPane, 16 = YellowStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
LimeStainedGlassPane, 16 = LimeStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
PinkStainedGlassPane, 16 = PinkStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
GrayStainedGlassPane, 16 = GrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
LightGrayStainedGlassPane, 16 = LightGrayStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
CyanStainedGlassPane, 16 = CyanStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
VioletStainedGlassPane, 16 = VioletStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
BlueStainedGlassPane, 16 = BlueStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
BrownStainedGlassPane, 16 = BrownStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
GreenStainedGlassPane, 16 = GreenStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
RedStainedGlassPane, 16 = RedStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
BlackStainedGlassPane , 16 = BlackStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
WhiteStainedGlassPane, 16 = WhiteStainedGlass, 1:2, 1:3, 2:2, 2:3, 3:2, 3:3
|
|
|
|
#******************************************************#
|
|
# Stained Clay:
|
|
#
|
|
WhiteStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BoneMeal, 2:2
|
|
OrangeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | OrangeDye, 2:2
|
|
MagentaStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | MagentaDye, 2:2
|
|
LightBlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightBlueDye, 2:2
|
|
YellowStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | YellowDye, 2:2
|
|
LimeStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LimeDye, 2:2
|
|
PinkStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | PinkDye, 2:2
|
|
GrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GrayDye, 2:2
|
|
LightGrayStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | LightGrayDye, 2:2
|
|
CyanStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | CyanDye, 2:2
|
|
VioletStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | VioletDye, 2:2
|
|
BlueStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlueDye, 2:2
|
|
BrownStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BrownDye, 2:2
|
|
GreenStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | GreenDye, 2:2
|
|
RedStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedDye, 2:2
|
|
BlackStainedClay, 8 = HardenedClay, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | BlackDye, 2:2
|
|
|
|
#******************************************************#
|
|
# Enchantment & Brewing
|
|
#
|
|
GlassBottle, 3 = Glass, 1:1, 2:2, 3:1
|
|
Cauldron = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 2:3, 3:3
|
|
BrewingStand = Cobblestone, 1:2, 2:2, 3:2 | BlazeRod, 2:1
|
|
BlazePowder, 2 = BlazeRod, *
|
|
MagmaCream = SlimeBall, * | BlazePowder, *
|
|
FermentedSpiderEye = SpiderEye, * | Sugar, * | BrownMushroom, *
|
|
GlisteringMelon = MelonSlice, 2:2 | GoldNugget, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
|
GoldNugget, 9 = GoldIngot, *
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EnchantmentTable = Obsidian, 1:3, 2:3, 3:3, 2:2 | Diamond, 1:2, 3:2 | Book, 2:1
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#******************************************************#
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# Dyed Armor
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# Do not modify
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, *
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, *
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherHelmet = LeatherHelmet^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherChestplate = LeatherChestplate^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherPants = LeatherPants^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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LeatherBoots = LeatherBoots^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, * | Dye^-1, *
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#******************************************************#
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# Fireworks & Co.
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# (Best not to add non-vanilla items to this as it will cause internal firework data handling code to log warnings)
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# Ballistic firework rockets - plain and with firework star, all with 1 - 3 gunpowder
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FireworkRocket = Paper, * | Gunpowder, *
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FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, *
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FireworkRocket = Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, *
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FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, *
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FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, *
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FireworkRocket = FireworkStar, * | Paper, * | Gunpowder, * | Gunpowder, * | Gunpowder, *
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# Radioactive firework stars
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# Plain powder and dye
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FireworkStar = Gunpowder, * | Dye ^-1, *
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# Powder and effect, with effect combining
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FireworkStar = Gunpowder, * | Dye ^-1, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Glowdust, * | Diamond, *
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# Powder and shape (no shape combining possible)
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FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, *
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# Power and shape (no shape combining possible), combined with effect
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FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, *
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# Power and shape (no shape combining possible), combined with effect (with effect combining)
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FireworkStar = Gunpowder, * | Dye ^-1, * | Firecharge, * | Glowdust, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Goldnugget, * | Glowdust, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | Feather, * | Glowdust, * | Diamond, *
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FireworkStar = Gunpowder, * | Dye ^-1, * | SkeletonHead ^-1, * | Glowdust, * | Diamond, *
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# Star fade colour-change
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FireworkStar = FireworkStar, * | Dye ^-1, *
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FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, *
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FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
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FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
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FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
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FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
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FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
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FireworkStar = FireworkStar, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, * | Dye ^-1, *
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