654c34705c
Now the player is spawned only after the chunk they're in is sent to the client. Hopefully no more falling-through-terrain-while-loggin-in. |
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.. | ||
ChunkDataSerializer.cpp | ||
ChunkDataSerializer.h | ||
Protocol14x.cpp | ||
Protocol14x.h | ||
Protocol15x.cpp | ||
Protocol15x.h | ||
Protocol16x.cpp | ||
Protocol16x.h | ||
Protocol125.cpp | ||
Protocol125.h | ||
Protocol132.cpp | ||
Protocol132.h | ||
Protocol.h | ||
ProtocolRecognizer.cpp | ||
ProtocolRecognizer.h |