eed6f9bb7b
Fixed item usage for Jukeboxes and Spawn eggs in survival. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1064 0a769ca7-a7f5-676a-18bf-c427514a06d6
30 lines
424 B
C++
30 lines
424 B
C++
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#pragma once
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#include "BlockHandler.h"
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#include "../MersenneTwister.h"
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#include "../World.h"
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class cBlockStoneHandler :
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public cBlockHandler
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{
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public:
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cBlockStoneHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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a_Pickups.push_back(cItem(E_BLOCK_COBBLESTONE, 1, 0));
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}
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} ;
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