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cuberite-2a/source/cBlockingTCPLink.h
madmaxoft@gmail.com 48d30d6ab4 Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
Global player-kicking function (cServer, cRoot);
More char * -> AString conversion

git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-01 22:38:03 +00:00

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701 B
C++

#pragma once
#include "cSocket.h"
class cBlockingTCPLink //tolua_export
{ //tolua_export
public: //tolua_export
cBlockingTCPLink(void); //tolua_export
~cBlockingTCPLink(); //tolua_export
bool Connect( const char* a_Address, unsigned int a_Port ); //tolua_export
int Send( char* a_Data, unsigned int a_Size, int a_Flags = 0 ); //tolua_export
int SendMessage( const char* a_Message, int a_Flags = 0 ); //tolua_export
void CloseSocket(); //tolua_export
void ReceiveData(AString & oData); //tolua_export
protected:
cSocket m_Socket;
}; //tolua_export