1462e4f70e
* SelfTests: Added a cEvent stress-test. * cNetwork: Fixed startup event hang. The original code used to hang with a ~ 1:50000 chance, because on Linux the cEvent was destroyed before its "Set()" returned.
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
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// StressEvent.cpp
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// Stress-tests the cEvent implementation
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#include "Globals.h"
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#include <thread>
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/** Number of repetitions of the thread loops. */
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const int NUM_REPETITIONS = 5000;
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// Forward declarations are needed for clang
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void runThread(cEvent * a_Event1, cEvent * a_Event2, const char * a_ThreadName);
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/** Function that runs in a separate thread, notifies event1 and waits for event2, in a loop, NUM_REPETITIONS times.
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This basically simulates a producer / consumer pattern with 2 events, one for "queue empty", the other for "queue full". */
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void runThread(cEvent * a_Event1, cEvent * a_Event2, const char * a_ThreadName)
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{
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LOG("Thread %s started", a_ThreadName);
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for (int i = 0; i < NUM_REPETITIONS; ++i)
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{
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// LOGD("%s: Waiting for event %p (%d)", a_ThreadName, a_Event2, i);
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a_Event2->Wait();
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// LOGD("%s: Setting event %p (%d)", a_ThreadName, a_Event1, i);
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a_Event1->SetAll();
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}
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LOG("Thread %s finished", a_ThreadName);
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}
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int main()
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{
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LOG("Test started");
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cEvent event1, event2;
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event1.Set();
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std::thread thread1(&runThread, &event1, &event2, "A");
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std::thread thread2(&runThread, &event2, &event1, "B");
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thread1.join();
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thread2.join();
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LOG("Test finished");
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return 0;
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}
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