d9dc241e6f
All the files in the Classes subfolder are read for class descriptions, and in the Hooks subfolder for the hook descriptions.
37 lines
1.5 KiB
Lua
37 lines
1.5 KiB
Lua
return
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{
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HOOK_POST_CRAFTING =
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{
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CalledWhen = "After the built-in recipes are checked and a recipe was found.",
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DefaultFnName = "OnPostCrafting", -- also used as pagename
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Desc = [[
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This hook is called when a {{cPlayer|player}} changes contents of their
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{{cCraftingGrid|crafting grid}}, after the recipe has been established by MCServer. Plugins may use
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this to modify the resulting recipe or provide an alternate recipe.</p>
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<p>
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If a plugin implements custom recipes, it should do so using the {{OnPreCrafting|HOOK_PRE_CRAFTING}}
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hook, because that will save the server from going through the built-in recipes. The
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HOOK_POST_CRAFTING hook is intended as a notification, with a chance to tweak the result.</p>
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<p>
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Note that this hook is not called if a built-in recipe is not found;
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{{OnCraftingNoRecipe|HOOK_CRAFTING_NO_RECIPE}} is called instead in such a case.
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]],
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Params =
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{
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{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has changed their crafting grid contents" },
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{ Name = "Grid", Type = "{{cCraftingGrid}}", Notes = "The new crafting grid contents" },
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{ Name = "Recipe", Type = "{{cCraftingRecipe}}", Notes = "The recipe that MCServer has decided to use (can be tweaked by plugins)" },
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},
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Returns = [[
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If the function returns false or no value, other plugins' callbacks are called. If the function
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returns true, no other callbacks are called for this event. In either case, MCServer uses the value
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of Recipe as the recipe to be presented to the player.
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]],
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}, -- HOOK_POST_CRAFTING
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}
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