106 lines
2.3 KiB
C++
106 lines
2.3 KiB
C++
|
|
#pragma once
|
|
|
|
#include "BlockHandler.h"
|
|
#include "../World.h"
|
|
#include "../Doors.h"
|
|
#include "../Player.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cBlockDoorHandler :
|
|
public cBlockHandler
|
|
{
|
|
public:
|
|
cBlockDoorHandler(BLOCKTYPE a_BlockType);
|
|
|
|
virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
|
virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
|
|
virtual const char * GetStepSound(void) override;
|
|
|
|
|
|
virtual bool GetPlacementBlockTypeMeta(
|
|
cWorld * a_World, cPlayer * a_Player,
|
|
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
|
|
int a_CursorX, int a_CursorY, int a_CursorZ,
|
|
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
|
|
) override
|
|
{
|
|
// If clicking a bottom face, place the door one block lower:
|
|
if (a_BlockFace == BLOCK_FACE_BOTTOM)
|
|
{
|
|
a_BlockY--;
|
|
}
|
|
|
|
if (
|
|
!CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)) ||
|
|
!CanReplaceBlock(a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))
|
|
)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
a_BlockType = m_BlockType;
|
|
a_BlockMeta = cDoors::RotationToMetaData(a_Player->GetRotation());
|
|
return true;
|
|
}
|
|
|
|
|
|
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
|
|
{
|
|
a_Pickups.push_back(cItem((m_BlockType == E_BLOCK_WOODEN_DOOR) ? E_ITEM_WOODEN_DOOR : E_ITEM_IRON_DOOR, 1, 0));
|
|
}
|
|
|
|
|
|
virtual void OnPlacedByPlayer(
|
|
cWorld * a_World, cPlayer * a_Player,
|
|
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
|
|
int a_CursorX, int a_CursorY, int a_CursorZ,
|
|
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
|
|
) override;
|
|
|
|
|
|
virtual bool IsUseable(void) override
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
virtual bool CanBePlacedOnSide(void) override
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
|
|
{
|
|
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
|
|
}
|
|
|
|
|
|
bool CanReplaceBlock(BLOCKTYPE a_BlockType)
|
|
{
|
|
switch (a_BlockType)
|
|
{
|
|
case E_BLOCK_AIR:
|
|
case E_BLOCK_TALL_GRASS:
|
|
case E_BLOCK_WATER:
|
|
case E_BLOCK_STATIONARY_WATER:
|
|
case E_BLOCK_LAVA:
|
|
case E_BLOCK_STATIONARY_LAVA:
|
|
case E_BLOCK_SNOW:
|
|
case E_BLOCK_FIRE:
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|