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cuberite-2a/source/Pawn.h
madmaxoft@gmail.com 37276a4430 Rewritten entity-on-fire management ("forever on fire" bugs)
Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00

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C++

#pragma once
#include "Entity.h"
#include "Item.h"
// tolua_begin
class cPawn :
public cEntity
{
// tolua_end
typedef cEntity super;
public:
CLASS_PROTODEF(cPawn);
cPawn(eEntityType a_EntityType, double a_Width, double a_Height);
protected:
bool m_bBurnable;
} ; // tolua_export