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cuberite-2a/source/Mobs
2013-06-25 06:36:59 +00:00
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AggressiveMonster.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
AggressiveMonster.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Bat.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Blaze.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Blaze.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Cavespider.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Cavespider.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Chicken.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Chicken.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Cow.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Cow.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Creeper.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Creeper.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Enderman.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Enderman.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Ghast.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Ghast.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Magmacube.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Magmacube.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Monster.cpp Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. 2013-06-25 06:36:59 +00:00
Monster.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Mooshroom.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Mooshroom.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Ocelot.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
PassiveAggressiveMonster.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
PassiveAggressiveMonster.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
PassiveMonster.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
PassiveMonster.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Pig.cpp Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
Pig.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Sheep.cpp Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
Sheep.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Silverfish.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Skeleton.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Skeleton.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Slime.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Slime.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Spider.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Spider.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Squid.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Squid.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Villager.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Villager.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Witch.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Witch.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Wolf.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Zombie.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Zombie.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Zombiepigman.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Zombiepigman.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00