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cuberite-2a/source/cChicken.cpp
lapayo94@gmail.com 1e9af56a67 - Implemented Drops from Burning animals
- added right monster health and attack strength
- refactored the Pawn/Monster/Player class a little bit
- changed some namings to fit the style

git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-28 02:10:05 +00:00

36 lines
654 B
C++

#include "cChicken.h"
//TODO Drop egg every 5-10 minutes
cChicken::cChicken()
{
m_MobType = 93;
GetMonsterConfig("Chicken");
}
cChicken::~cChicken()
{
}
bool cChicken::IsA( const char* a_EntityType )
{
if( strcmp( a_EntityType, "cChicken" ) == 0 ) return true;
return cMonster::IsA( a_EntityType );
}
void cChicken::KilledBy( cEntity* a_Killer )
{
//Drops 0-2 Feathers
cMonster::RandomDropItem(E_ITEM_FEATHER, 0, 2);
// Raw Chicken
if(GetMetaData() == BURNING)
{
cMonster::DropItem(E_ITEM_COOKED_CHICKEN, 1);
}else{
cMonster::DropItem(E_ITEM_RAW_CHICKEN, 1);
}
cMonster::KilledBy( a_Killer );
}