4c370798d5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@933 0a769ca7-a7f5-676a-18bf-c427514a06d6
161 lines
6.0 KiB
C++
161 lines
6.0 KiB
C++
|
|
// BlockArea.h
|
|
|
|
// Interfaces to the cBlockArea object representing an area of block data that can be queried from cWorld and then accessed again without further queries
|
|
// The object also supports writing the blockdata back into cWorld, even into other coords
|
|
|
|
// NOTE: All Nibble values (meta, blocklight, skylight) are stored one-nibble-per-byte for faster access / editting!
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
|
|
// fwd: "cWorld.h"
|
|
class cWorld;
|
|
|
|
|
|
|
|
|
|
|
|
// tolua_begin
|
|
class cBlockArea
|
|
{
|
|
// tolua_end
|
|
DISALLOW_COPY_AND_ASSIGN(cBlockArea);
|
|
// tolua_begin
|
|
|
|
public:
|
|
|
|
/// What data is to be queried (bit-mask)
|
|
enum
|
|
{
|
|
baTypes = 1,
|
|
baMetas = 2,
|
|
baLight = 4,
|
|
baSkyLight = 8,
|
|
} ;
|
|
|
|
cBlockArea(void);
|
|
~cBlockArea();
|
|
|
|
/// Clears the data stored to reclaim memory
|
|
void Clear(void);
|
|
|
|
/// Reads an area of blocks specified. Returns true if successful. All coords are inclusive.
|
|
bool Read(cWorld * a_World, int a_MinBlockX, int a_MaxBlockX, int a_MinBlockY, int a_MaxBlockY, int a_MinBlockZ, int a_MaxBlockZ, int a_DataTypes = baTypes | baMetas);
|
|
|
|
/// Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all
|
|
bool Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas);
|
|
|
|
/// For testing purposes only, dumps the area into a file.
|
|
void DumpToRawFile(const AString & a_FileName);
|
|
|
|
// TODO: Write() is not too good an interface: if it fails, there's no way to repeat only for the parts that didn't write
|
|
// A better way may be to return a list of cBlockAreas for each part that didn't succeed writing, so that the caller may try again
|
|
|
|
// Setters:
|
|
void SetRelBlockType (int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
|
|
void SetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType);
|
|
void SetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
|
|
void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockMeta);
|
|
void SetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockLight);
|
|
void SetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockLight);
|
|
void SetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockSkyLight);
|
|
void SetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_BlockSkyLight);
|
|
|
|
// Getters:
|
|
BLOCKTYPE GetRelBlockType (int a_RelX, int a_RelY, int a_RelZ);
|
|
BLOCKTYPE GetBlockType (int a_BlockX, int a_BlockY, int a_BlockZ);
|
|
NIBBLETYPE GetRelBlockMeta (int a_RelX, int a_RelY, int a_RelZ);
|
|
NIBBLETYPE GetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ);
|
|
NIBBLETYPE GetRelBlockLight (int a_RelX, int a_RelY, int a_RelZ);
|
|
NIBBLETYPE GetBlockLight (int a_BlockX, int a_BlockY, int a_BlockZ);
|
|
NIBBLETYPE GetRelBlockSkyLight(int a_RelX, int a_RelY, int a_RelZ);
|
|
NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ);
|
|
|
|
int GetSizeX(void) const { return m_SizeX; }
|
|
int GetSizeY(void) const { return m_SizeY; }
|
|
int GetSizeZ(void) const { return m_SizeZ; }
|
|
|
|
/// Returns the datatypes that are stored in the object (bitmask of baXXX values)
|
|
int GetDataTypes(void) const;
|
|
|
|
bool HasBlockTypes (void) const { return (m_BlockTypes != NULL); }
|
|
bool HasBlockMetas (void) const { return (m_BlockMetas != NULL); }
|
|
bool HasBlockLights (void) const { return (m_BlockLight != NULL); }
|
|
bool HasBlockSkyLights(void) const { return (m_BlockSkyLight != NULL); }
|
|
|
|
// tolua_end
|
|
|
|
// Clients can use these for faster access to all blocktypes. Be careful though!
|
|
/// Returns the internal pointer to the block types
|
|
BLOCKTYPE * GetBlockTypes (void) { return m_BlockTypes; }
|
|
NIBBLETYPE * GetBlockMetas (void) { return m_BlockMetas; } // NOTE: one byte per block!
|
|
NIBBLETYPE * GetBlockLight (void) { return m_BlockLight; } // NOTE: one byte per block!
|
|
NIBBLETYPE * GetBlockSkyLight(void) { return m_BlockSkyLight; } // NOTE: one byte per block!
|
|
int GetBlockCount(void) const { return m_SizeX * m_SizeY * m_SizeZ; }
|
|
int MakeIndex(int a_RelX, int a_RelY, int a_RelZ);
|
|
|
|
protected:
|
|
|
|
class cChunkReader :
|
|
public cChunkDataCallback
|
|
{
|
|
public:
|
|
cChunkReader(cBlockArea & a_Area);
|
|
|
|
protected:
|
|
cBlockArea & m_Area;
|
|
int m_OriginX;
|
|
int m_OriginY;
|
|
int m_OriginZ;
|
|
int m_CurrentChunkX;
|
|
int m_CurrentChunkZ;
|
|
|
|
void CopyNibbles(NIBBLETYPE * a_AreaDst, const NIBBLETYPE * a_ChunkSrc);
|
|
|
|
// cChunkDataCallback overrides:
|
|
virtual bool Coords (int a_ChunkX, int a_ChunkZ) override;
|
|
virtual void BlockTypes (const BLOCKTYPE * a_BlockTypes) override;
|
|
virtual void BlockMeta (const NIBBLETYPE * a_BlockMetas) override;
|
|
virtual void BlockLight (const NIBBLETYPE * a_BlockLight) override;
|
|
virtual void BlockSkyLight(const NIBBLETYPE * a_BlockSkyLight) override;
|
|
} ;
|
|
|
|
|
|
int m_OriginX;
|
|
int m_OriginY;
|
|
int m_OriginZ;
|
|
int m_SizeX;
|
|
int m_SizeY;
|
|
int m_SizeZ;
|
|
|
|
BLOCKTYPE * m_BlockTypes;
|
|
NIBBLETYPE * m_BlockMetas; // Each meta is stored as a separate byte for faster access
|
|
NIBBLETYPE * m_BlockLight; // Each light value is stored as a separate byte for faster access
|
|
NIBBLETYPE * m_BlockSkyLight; // Each light value is stored as a separate byte for faster access
|
|
|
|
bool SetSize(int a_SizeX, int a_SizeY, int a_SizeZ, int a_DataTypes);
|
|
|
|
// Basic Setters:
|
|
void SetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array);
|
|
void SetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_Value, NIBBLETYPE * a_Array);
|
|
|
|
// Basic Getters:
|
|
NIBBLETYPE GetRelNibble(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE * a_Array);
|
|
NIBBLETYPE GetNibble (int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE * a_Array);
|
|
|
|
// tolua_begin
|
|
} ;
|
|
// tolua_end
|
|
|
|
|
|
|
|
|